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Difference between revisions of "Reactor"

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m (removed part about things you can do if you survive. added that death occurs before z enter town.)
 
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{{MetaInfobox}}
 
{{MetaInfobox}}
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Don't ask how a nuclear reactor kills 500 zombies a day. It just does. The risk is that this thing could go off at any second. If a meltdown does occur, the whole town will explode and you will be vaporised instantly by the radiation and heat. On the bright side, so will all the zombies around here.
  
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A massive amount of defence on the cheap but only after finding a very rare blueprint and at a cost of required daily maintenance. This thing could go off at any second.
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==Use==
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*Building it gives 500 {{DP}} to the town.
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**The defence provided may decrease depending on the state of the Reactor.
  
 
==Notes==
 
==Notes==
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*Each night, the Reactor takes damage points (similar to all buildings in {{MetaInline|Hardcore}} towns). The amount of damage possibly depends on the attack magnitude, but may be random.
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The reactor takes damage every night and AP must be invested to repair it. As of 17/08/2011, 1 town had built the reactor and it had taken 250 points of damage the first night. While damaged, the reactor only provided part of its normal defense. Each AP invested repaired 2 points of damage and increased the percentage of defense provided.
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**Supposedly 0 - 250 points per night. Current record is 50 - 125. (Update records on [[talk:Reactor|talk page]])
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*The Reactor loses twice as much defence as damage points. For example, a fully-repaired Reactor gives 500 {{DP}}, but a Reactor that has taken 97 damage will give only 304 {{DP}}.
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*The damage is done to the reactor '''before''' the attack, which means it will never give the full 500 defence.
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*This also means that the reactor blows up before zombies enter the town.(Confirmed -- [[User:Cethegus|Cethegus]] 14:42, 3 September 2013 (PDT))
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*You can repair the Reactor - 1 {{AP}} will repair 2 damage points. In other words, up to 125 {{AP}} is needed to fully repair the Reactor every day.
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**As the Reactor is repaired, the defence will increase again, until it is fully repaired, when it will give 500 {{DP}}.
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**In conclusion, the Reactor has 500 {{DP}} when it has 250 health points, which can in theory be fixed from 0 points to full with 125 {{AP}}.
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*If the Reactor's defence points reach zero (250 points of damage), the town is destroyed.<br/>''The whole region has been irradiated by the '''destruction of the Reactor'''!''
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**Dying by being blown up by the Reactor gives the rare distinction {{MetaInline|Atomic deaths}}. The cause of death is "death by Infection".
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**{{MetaInline|The News Corpse}} lists no deaths in town, even though everybody has died of {{MetaInline|Infected|displayname=Infection}}.
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**If you die in the town, you are said to have died due to {{MetaInline|Infected|displayname=Infection}}. The Hero power "Cheat Death" will not prevent this. (Confirmed --[[User:Rulesy|Rulesy]] 14:21, 7 May 2012 (PDT))
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**If you're camping on the night the reactor explodes, you must succeed in camping in order to get the distinction. If your death is [[Disappeared in the World Beyond during the night !]] instead of {{MetaInline|Infected|displayname=Infection}}, you will '''not''' earn {{MetaInline|Atomic deaths}}.
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*The Reactor's production site roughly translates into "Lousy". No official info is shared on the matter, so the translation is debatable.
  
 
{{Construction Sites}}
 
{{Construction Sites}}

Latest revision as of 21:42, 3 September 2013

[v · e] 1173 Reactor Small arma.gif
This terrifying building came from a soviet submarine and sends powerful bolts of electricity arcing around the town with a deafening crackle. The only "hitch" is that it has to be repaired daily. If it is destroyed, the town and its surroundings are instantly vaporized, wiping everything off the map (where you'll be). The label reads: soviet design, assembled in « вшивый ».
Category Buildings
Sub Category Foundations
Item bplan u.gifItem bplan u.gifBlueprints Blueprint Item bplan e.gifItem bplan e.gifConstruction Blueprint (very rare!) very rare!
Small parent.gif Parent building Small building.gifSmall building.gifFoundations Foundations
Small def.gif Defence Small def.gif 500
Small pa.gif Action Points cost Small pa.gif 100
Tag 2.gif Resource cost Item metal beam.gifItem metal beam.gifMetal Support×15 Item concrete wall.gifItem concrete wall.gifUnshaped Concrete Blocks×2 Item pile.gifItem pile.gifBattery×10 Item electro.gifItem electro.gifElectronic component×4 Item engine.gifItem engine.gifEngine×1

Don't ask how a nuclear reactor kills 500 zombies a day. It just does. The risk is that this thing could go off at any second. If a meltdown does occur, the whole town will explode and you will be vaporised instantly by the radiation and heat. On the bright side, so will all the zombies around here.

Use

  • Building it gives 500 Small def.gif to the town.
    • The defence provided may decrease depending on the state of the Reactor.

Notes

  • Each night, the Reactor takes damage points (similar to all buildings in R suhard.gifR suhard.gifHardcore Hardcore towns). The amount of damage possibly depends on the attack magnitude, but may be random.
    • Supposedly 0 - 250 points per night. Current record is 50 - 125. (Update records on talk page)
  • The Reactor loses twice as much defence as damage points. For example, a fully-repaired Reactor gives 500 Small def.gif, but a Reactor that has taken 97 damage will give only 304 Small def.gif.
  • The damage is done to the reactor before the attack, which means it will never give the full 500 defence.
  • This also means that the reactor blows up before zombies enter the town.(Confirmed -- Cethegus 14:42, 3 September 2013 (PDT))
  • You can repair the Reactor - 1 Small pa.gif will repair 2 damage points. In other words, up to 125 Small pa.gif is needed to fully repair the Reactor every day.
    • As the Reactor is repaired, the defence will increase again, until it is fully repaired, when it will give 500 Small def.gif.
    • In conclusion, the Reactor has 500 Small def.gif when it has 250 health points, which can in theory be fixed from 0 points to full with 125 Small pa.gif.
  • If the Reactor's defence points reach zero (250 points of damage), the town is destroyed.
    The whole region has been irradiated by the destruction of the Reactor!
  • The Reactor's production site roughly translates into "Lousy". No official info is shared on the matter, so the translation is debatable.