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Difference between revisions of "Data:Bait"
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blurb=A lump of meat attached to a hook should distract at least a few zombies...| | blurb=A lump of meat attached to a hook should distract at least a few zombies...| | ||
temporary=true| | temporary=true| | ||
| − | blueprint= | + | blueprint=common| |
parent=Barbed Wire| | parent=Barbed Wire| | ||
| − | defence= | + | defence=80| |
ap=10| | ap=10| | ||
resources=1| | resources=1| | ||
Latest revision as of 20:45, 11 October 2014
This page contains the following metadata:
- ID (id) - 1066
- Name (name) - Bait
- Image (image) -
(small_meatbarbed.gif) - Category (category) - Buildings
- Subcategory (subcategory) - Wall Upgrade v1
- Blurb (blurb) - A lump of meat attached to a hook should distract at least a few zombies...
Building specific data
- Temporary (temporary) - true
- Upgradable (upgradable) - false
- Blueprint (blueprint) - Construction Blueprint (common)
- Parent building (parent) - Barbed Wire
- Defence (defence) - 80
- AP cost (ap) - 10
- Number of resources (resources) - 1
- First resource (res1) - Meaty Bone, Quantity (resQ1) - 3
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