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Difference between revisions of "Workshop"
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|Don't spend your points on opening {{MetaInline|Can}}s here, you can do it in your home for free using {{MetaInline|Hacksaw}}, {{MetaInline|Can Opener}} or {{MetaInline|Screwdriver}}. | |Don't spend your points on opening {{MetaInline|Can}}s here, you can do it in your home for free using {{MetaInline|Hacksaw}}, {{MetaInline|Can Opener}} or {{MetaInline|Screwdriver}}. | ||
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Revision as of 21:15, 27 January 2011
| Workshop | |
| Temporary | no |
| Category | Workshop |
| Defence |
- |
| Action points |
25 |
| Buildings required | - |
| Materials required | Template:ItemIconOnlyLinkx10, Template:ItemIconOnlyLinkx8, Template:ItemIconOnlyLinkx1 |
| Unlocks | |
| Upgradable | yes |
Introduction
The advancement of a town depends on the construction of a shabby workshop full of nondescript clutter. It is a pre-requisite for the construction of other more advanced buildings.
If your town has a
Hacksaw, using it can reduce
s required for conversion in the
Workshop. There are 3 simple rules:
- Don't forget to take a
Hacksaw with you before converting anything at the
Workshop. - Return the
Hacksaw to
The Bank after using it. - Don't spend your points on opening a
Can here, you can do it in your home for free using
Hacksaw or some other tools.
Functions
This building is able to refine the following items:
| Use | Object(s) obtained | Remark |
|---|---|---|
| 1 random object | ||
| 1 random object | ||
| 1 random object | ||
| Don't spend your points on opening |