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Difference between revisions of "Wall Upgrade v1"

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m (Metal Patches a direct child of Wall v1 now.)
m (Changed to reflect new unlock tree of S6)
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**{{MetaInline|Bait}}
 
**{{MetaInline|Bait}}
 
*{{MetaInline|Metal Patches}}
 
*{{MetaInline|Metal Patches}}
 +
**{{MetaInline|Evolutive Wall}}
 
*{{MetaInline|Wall Upgrade v2}}
 
*{{MetaInline|Wall Upgrade v2}}
 
**{{MetaInline|Spiked Wall}}
 
**{{MetaInline|Spiked Wall}}
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**{{MetaInline|Inner Wall}}
 
**{{MetaInline|Inner Wall}}
 
***{{MetaInline|Third Wall}}
 
***{{MetaInline|Third Wall}}
−
**{{MetaInline|Evolutive Wall}}
 
 
**{{MetaInline|Concrete Reinforcement}}
 
**{{MetaInline|Concrete Reinforcement}}
 
*{{MetaInline|Zombie Grater}}
 
*{{MetaInline|Zombie Grater}}

Revision as of 20:57, 22 November 2012

[v · e] 1010 Wall Upgrade v1 Small wallimprove.gif
Significantly increases the town's defences.
Category Buildings
Sub Category Wall Upgrade v1
Small def.gif Defence Small def.gif 30
Small pa.gif Action Points cost Small pa.gif 30
Tag 2.gif Resource cost Item wood2.gifItem wood2.gifTwisted Plank×15 Item metal.gifItem metal.gifWrought Iron×5
Item lock.gif Unlocks Small parent.gif See list

You're in a town, and zombies are coming. If you wish to survive, you're better off starting with a wall...

Use

  • Building it gives 30 Small def.gif to the town.

Unlocks

Notes