Difference between revisions of "Food"
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*{{MetaInline|Meaty Bone}} - 50% chance of getting you {{MetaInline|Infected}} | *{{MetaInline|Meaty Bone}} - 50% chance of getting you {{MetaInline|Infected}} | ||
Revision as of 03:17, 15 February 2011
Food items provide various means of restoring
and are essential to survival.
Contents
Water
Drinking water will restore
to maximum (usually 6), give the
Refreshed effect, and remove the
Thirsty effect. When
Dehydrated!, drinking water will change your status to
Thirsty and not restore any
. The
Refreshed effect prevents you from restoring
again from water, and stops you drinking for this purpose. If you become
Thirsty or
Dehydrated! later on you may drink again to remove these effects.
Food
Eating food (and premium and infected foods) restores your
to maximum and gives the
Fed effect which prevents you from eating again today.
This has a truly bizarre taste, it's difficult to define. It does the job though: fills your stomach. On the other hand, it doesn't give you any extra energy...
Chinese Noodles
Dodgy Homemade Dish
Dried Chewing Gum
Half-eaten Chicken Wings
Mouldy Ham Sandwich
Mouldy Neapolitan
Open Can
Out-of-Date Biscuits
Packet of Soft Crisps
Rancid Jaffa Cakes
Stale Tart
Suspicious-looking Vegetable
Unspecified Meat
Premium Food
Premium Food gives a bonus
taking your total beyond its maximum (usually to 7).
Just this once does no harm, you enjoy devouring the
something... . It makes a change from the usual disgusting slop... it perks you right up.
You get a bonus of 1 AP !
Burnt Marshmallows
Handful of Sweets
Intestine Melon
Spicy Chinese Noodles
Tasty Homemade Dish
Tasty-looking Steak
Cannibalism!
These items will give you the cannibalism distinction.
Human Flesh - safe to eat. Is used in the temporary building Baited Trap.
Meaty Bone - 50% chance of getting you
Infected
Bad news, you maybe shouldn't have swallowed that... you have been infected !
Unprepared Food
Unprepared food must have some action performed to make it edible.
Can - must be opened with a
Can Opener,
Screwdriver, or
Hacksaw, or in the
Workshop costing
. Becomes an
Open Can
Dried Marshmallows - needs cooking over a
Torch and becomes
Burnt Marshmallows.
Suspicious looking plum juice - can be eaten for no effect or cooked by a hero in a
Kitchen.
Containers
Containers must be opened in some manner and give random food items.
Doggy Bag - can be opened without cost or tools to give 1 item.
Food Parcel - requires tools or workshop? to open and gives 1-2 items.
Alcohol
Alcohol does not count as food nor water. It will restore your
to maximum and give you the status
Drunk. The next day you will receive the status
Hungover. Both Drunk and Hungover prevent you from drinking further alcohol.
Coffee
Coffee may be drunk an unlimited number of times for no negative effect and each cup restores 4
toward your maximum. However brewing coffee requires a
Cafetière which is expensive to repair, and each cup is expensive to brew.