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Difference between revisions of "Defence"

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(defence not defense (game is british english so is the page name!!))
(todo)
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{{Todo|Add lots more info on home defence (what does it do,how do you get it,season 3 buildings that increase it/increase contribution to town defence etc), general tidy up metainlines etc, update for season 3|[[User:Discordance|Discordance]] 17:08, 30 July 2011 (PDT)}}
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Defence. It's what keeps us alive. It's what keeps those horrible flesh-eating zombies out of our town. You can never have too much defence.
 
Defence. It's what keeps us alive. It's what keeps those horrible flesh-eating zombies out of our town. You can never have too much defence.
  
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==Town defence==
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== What It Does ==
 
 
Defence is needed to keep the town protected from the masses of zombies from wiping out your town. Defence is calculated very basically. 1 defence prevents 1 zombie from entering the town (so if the town has 140 defence and 150 zombies attack that night, then 10 zombies will make it into town). ''Note: If the town gates are left open during the attack the towns defence means nothing, and all of the zombies will descend upon the town!''
 
Defence is needed to keep the town protected from the masses of zombies from wiping out your town. Defence is calculated very basically. 1 defence prevents 1 zombie from entering the town (so if the town has 140 defence and 150 zombies attack that night, then 10 zombies will make it into town). ''Note: If the town gates are left open during the attack the towns defence means nothing, and all of the zombies will descend upon the town!''
  
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== Defensive Buildings ==
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===Defensive buildings===
 
There are lots of things to build in your desolate town, each with its own perks and problems. Most of these include providing the town with defence every night. There are two kinds of defence: permanent and temporary.
 
There are lots of things to build in your desolate town, each with its own perks and problems. Most of these include providing the town with defence every night. There are two kinds of defence: permanent and temporary.
  
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=== Permanent Defence ===
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====Permanent====
 
Permanent defence provides the town with defence throughout every attack without being destroyed.
 
Permanent defence provides the town with defence throughout every attack without being destroyed.
 
Buildings that provide permanent defence include:
 
Buildings that provide permanent defence include:
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*[[File:Item_home_def.gif]] [[Upgradable Wall]] +15 ([[Town Upgrades]] provides more defence)
 
*[[File:Item_home_def.gif]] [[Upgradable Wall]] +15 ([[Town Upgrades]] provides more defence)
 
*[[File:Item_plate.gif]] [[Spiked Wall]] +50
 
*[[File:Item_plate.gif]] [[Spiked Wall]] +50
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Some defensive objects provide permanent defence for the town, as long as they are in the bank. Their defence value is from 1-2, depending on whether the {{MetaInline|Defensive Focus}} was built or upgraded. These include:
 
Some defensive objects provide permanent defence for the town, as long as they are in the bank. Their defence value is from 1-2, depending on whether the {{MetaInline|Defensive Focus}} was built or upgraded. These include:
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Having a [[Guardian]] alive and in town also boosts your town's defence by 5.
 
Having a [[Guardian]] alive and in town also boosts your town's defence by 5.
  
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=== Temporary Defence ===
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====Temporary====
 
Temporary defence only lasts for one night, and is destroyed during the nights attack. You can build it again the next night if you want, but it's extremely inefficient.
 
Temporary defence only lasts for one night, and is destroyed during the nights attack. You can build it again the next night if you want, but it's extremely inefficient.
 
Buildings that provide Temporary Defence include:
 
Buildings that provide Temporary Defence include:
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Some defensive objects provide temporary defence for the town. These include:
 
Some defensive objects provide temporary defence for the town. These include:
 
*[[File:Item_torch.gif]] [[Torch]]
 
*[[File:Item_torch.gif]] [[Torch]]
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==Home defence==
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Individual citizen's homes have their own defence rating, 40% of which is added to the towns.
  
 
[[Category:Town]]
 
[[Category:Town]]

Revision as of 00:08, 31 July 2011

Item todo.gif This page has automatically been added to the to do category for the following reason: Add lots more info on home defence (what does it do,how do you get it,season 3 buildings that increase it/increase contribution to town defence etc), general tidy up metainlines etc, update for season 3. The page was tagged by: Discordance 17:08, 30 July 2011 (PDT)

Defence. It's what keeps us alive. It's what keeps those horrible flesh-eating zombies out of our town. You can never have too much defence.

Town defence

Defence is needed to keep the town protected from the masses of zombies from wiping out your town. Defence is calculated very basically. 1 defence prevents 1 zombie from entering the town (so if the town has 140 defence and 150 zombies attack that night, then 10 zombies will make it into town). Note: If the town gates are left open during the attack the towns defence means nothing, and all of the zombies will descend upon the town!

Defensive buildings

There are lots of things to build in your desolate town, each with its own perks and problems. Most of these include providing the town with defence every night. There are two kinds of defence: permanent and temporary.

Permanent

Permanent defence provides the town with defence throughout every attack without being destroyed. Buildings that provide permanent defence include:

Not Updated To Season 3

Some defensive objects provide permanent defence for the town, as long as they are in the bank. Their defence value is from 1-2, depending on whether the Item meca parts.gifItem meca parts.gifDefensive Focus Defensive Focus was built or upgraded. These include:

Having a Guardian alive and in town also boosts your town's defence by 5.

Temporary

Temporary defence only lasts for one night, and is destroyed during the nights attack. You can build it again the next night if you want, but it's extremely inefficient. Buildings that provide Temporary Defence include:

Some defensive objects provide temporary defence for the town. These include:

Home defence

Individual citizen's homes have their own defence rating, 40% of which is added to the towns.