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Difference between revisions of "Battery Launcher 1-ITF (loaded)"

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(Uses)
 
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{{todo|get the miss message, something about flinching|[[User:Discordance|Discordance]] 15:17, 29 August 2011 (PDT)}}
 
{{spade|how often does it miss?|[[User:Discordance|Discordance]] 15:17, 29 August 2011 (PDT)}}
 
 
{{MetaInfobox}}
 
{{MetaInfobox}}
  
The battery launcher uses {{MetaInline|Battery}} for ammunition. Each battery kills one zombie (although it has a small chance of missing). After the battery is shot, it becomes a {{MetaInline|Crushed Battery}}.
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The Battery Launcher uses {{MetaInline|Battery|displayname=Batteries}} for ammunition. Each charge kills one zombie except for occasional malfunctions. After the discharge, a {{MetaInline|Crushed Battery}} can be found lying on the ground.
  
 
==Found==
 
==Found==
* Load {{MetaInline|Battery Launcher 1-ITF (empty)}} with a {{MetaInline|Battery}}.
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* Loading a {{MetaInline|Battery Launcher 1-ITF (empty)}} with a {{MetaInline|Battery}}.
  
 
==Uses==
 
==Uses==
* Weapon (uses 1 {{MetaInline|Battery}} per shot)
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* {{MetaInline|Armoury|displayname=Weapon}} with 1 shot after loaded.
** 1 kill per shot, sometimes misses
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* Usually kills 1 zombie, but occasionally misses. Chance is unknown. Please report your cases in [[#Statistics|Statistics]] section.
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** If successful:
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*: ''"You have eliminated 1 zombie using the {{MetaInline|Battery Launcher 1-ITF (loaded)}} . Ha! Ha! A little bit more scattered flesh... It feels good to waste a zombie now and again."''
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** If failing:
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*: ''"You attack a zombie with your {{MetaInline|Battery Launcher 1-ITF (loaded)}} , but it hardly even flinches and continues to advance!"''
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** {{MetaInline|Watchmen}} - 10 attack points.
  
 
==Notes==
 
==Notes==
*Previously named "Battery-Launcher 1-PDTG" in game.
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* Previously named "Battery-Launcher 1-PDTG".
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* In [[Season 10]]:
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** {{MetaInline|Watchmen}} points provided decreased from 12 to 10.
  
 
{{Armoury}}
 
{{Armoury}}

Latest revision as of 18:41, 13 November 2017

[v·e] 5 Battery Launcher 1-ITF (loaded) Item pilegun.gif
A little creative recycling of the resources at hand enables the Battery Launcher 1-ITF to use batteries as piercing projectiles.
Item watergun opt empty.gifItem watergun opt empty.gifGuard Weapon Guard Weapon (10 attack pts)
Category Items
Sub Category Armoury
When used

The Battery Launcher uses Item pile.gifItem pile.gifBattery Batteries for ammunition. Each charge kills one zombie except for occasional malfunctions. After the discharge, a Item pile broken.gifItem pile broken.gifCrushed Battery Crushed Battery can be found lying on the ground.

Found

Uses

  • Item cutcut.gifItem cutcut.gifArmoury Weapon with 1 shot after loaded.
  • Usually kills 1 zombie, but occasionally misses. Chance is unknown. Please report your cases in Statistics section.
    • If successful:
    "You have eliminated 1 zombie using the Item pilegun.gifItem pilegun.gifBattery Launcher 1-ITF (loaded) Battery Launcher 1-ITF (loaded) . Ha! Ha! A little bit more scattered flesh... It feels good to waste a zombie now and again."
    • If failing:
    "You attack a zombie with your Item pilegun.gifItem pilegun.gifBattery Launcher 1-ITF (loaded) Battery Launcher 1-ITF (loaded) , but it hardly even flinches and continues to advance!"

Notes