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Difference between revisions of "Wounded"

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For whatever reason, you survived whatever traumatic (or kinky) event caused this injury. Better use a bandage fast, before it gets a LOT worse.
 
For whatever reason, you survived whatever traumatic (or kinky) event caused this injury. Better use a bandage fast, before it gets a LOT worse.
  
−
==Cause==
+
== Cause ==
 +
You '''must''' get wounded in the following situations:
 +
* Fleeing a zone controlled by zombies.
 +
* Using an {{MetaInline|EMS System}}.
 +
* Not [[File:small_exit.gif|top|link=World Beyond]] [[World Beyond|Exiting]] an {{MetaInline|Explorable Ruins|displayname=Explorable Ruin}} before you run out of {{O2}}.
  
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*Fleeing a zone controlled by zombies.
+
You '''have a chance''' of being wounded in the following situations:
−
*Using the {{MetaInline|EMS System}}.
+
* Using a {{MetaInline|Furious Kitten (partially digested)}} to kill zombies.
−
*Being attacked by another {{MetaInline|Citizen}}.
+
* Moderate chance if being attacked by another {{MetaInline|Citizen}} in town, increased chance if in the {{MetaInline|World Beyond}}.
−
*Being hit by a {{MetaInline|Sand Ball}} in a {{MetaInline|Hardcore}} town.
+
** High chance of injury if you are in a {{MetaInline|Hardcore|displayname=Hardcore Town}}.
−
*Not [[File:small_exit.gif|top|link=World Beyond]] [[World Beyond|Exiting]] an {{MetaInline|Explorable Ruins|displayname=Explorable Ruin}} before you run out of {{O2}}.
+
* High chance if being hit by a {{MetaInline|Sand Ball}} in a {{MetaInline|Hardcore|displayname=Hardcore Town}}. (No effect in normal [[towns]])
−
*Being a {{MetaInline|Watchmen}} and have bad luck.
+
* Low chance while being a {{MetaInline|Watchmen}} that night.
  
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==Effect==
+
== Effects ==
−
There are six different injuries; all of them reduce you to a maximum of 5 {{AP}} and may contribute other effects:
+
* Maximum {{AP}} is reduced to 5, while the current {{AP}} remains unchanged even if it exceeds the max after wounded.
 +
** Normal consumables (e.g. {{MetaInline|Water Ration}}, normal food, booze, {{MetaInline|Anabolic Steroids}}) can only restore you to maximum so you will only get max 5 {{AP}}.
 +
** However the wound does not affect you to receive any bonus {{AP}} from quality consumables. For example, you have zero {{AP}}. You will gain 5 {{AP}} and 1 bonus {{AP}} when you consume any premium food. You will gain 5 {{AP}} and 2 bonus {{AP}} if you consume {{MetaInline|Twinoid 500mg}}.
 +
** You can still get 1 bonus {{AP}} from {{MetaInline|Dice}} or {{MetaInline|Incomplete Deck of Cards}}.
 +
* If you do not cure your wound before {{MetaInline|The Attack}}, you will be {{MetaInline|Infected}} the next day.
 +
* Unable to perform any action which will make them wounded, e.g. using an {{MetaInline|EMS System}}.
 +
* Identifiable in any citizen's {{MetaInline|Home}} by the rumor:
 +
*: ''has been seriously wounded.''
  
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*Eye - Chance to find an item while scavenging is reduced
+
== Type of Injury ==
−
*Foot - No other penalty
+
There are six different injuries. Apart from the general effects explained above, most of them contribute specific side-effects:
−
*Head - Your speech in the forums is [[Trivia#Head injury interjections|altered, as if you were stuttering.]]
+
 
−
*Arm - You cannot work at the construction sites (building or repairing building damage) or open/close the town gates. (You can transform items in the [[Workshop]].)
+
* Arm - You cannot work at the construction sites (building or repairing building damage) or open/close the {{MetaInline|Town Gates}}. However you can still transform items in the [[Workshop]].
 
** Attempting to spend {{AP}} in the Construction Site results in: ''Your horrific '''arm wound''' is stopping you from doing that!''
 
** Attempting to spend {{AP}} in the Construction Site results in: ''Your horrific '''arm wound''' is stopping you from doing that!''
−
*Leg - As you walk around in the wastelands, there is a chance that you will fail to move from one screen to another, resulting in the loss of that {{AP}} used.
+
* Eye - Chance to find an item while [[scavenging]] is considerably reduced
−
*Hands - Certain objects become unusable.
+
* Foot - No other penalty
 +
* Hands - Most objects become unusable:
 +
** You cannot use most weapons, e.g. {{MetaInline|Battery Launcher 1-ITF (loaded)}}. However {{MetaInline|Water Pistol (3 shots)}}, {{MetaInline|Water Bomb}}, {{MetaInline|Aqua-Splash}} '''still works'''.
 +
** You cannot repair a broken item with a {{MetaInline|Repair Kit}} or {{MetaInline|Kwik-Fix}}.
 +
** It is '''possible''' to consume food or water, but you cannot use {{MetaInline|Doggy Bag}} (as you need to open before you can consume the food inside).
 +
** You will receive this message if you try to use an object which you cannot use: ''It is impossible for you to use the ____ with your wounded hand! You must get help or get healed...''
 +
* Head - Your speech in the forums is [[Trivia#Head injury interjections|altered, as if you were stuttering.]]
 +
* Leg - As you walk around in the {{MetaInline|World Beyond}}, there is a chance that you will fail to move from one location to another, of which 1 {{AP}} will be wasted but you still remain on the same location. If your escort walks with you, they will all stop on the same location if you fail to move. Only you will waste 1 {{AP}} while other escortees and the escort will not. See [[escort]] for details.  
  
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==Removal==
+
== Removal ==
−
A {{MetaInline|Bandage}} can cure an injury.
+
* A {{MetaInline|Bandage}} can cure an injury. It will give you the {{MetaInline|Healed}} status. This status prevents you from using another {{MetaInline|Bandage}} that day if you become {{MetaInline|Wounded}} again.  
−
 
+
* If the {{MetaInline|Infirmary}} is complete, you can cure injury with 5 {{AP}} at home. It does '''NOT''' give you the {{MetaInline|Healed}} status.  
−
The {{MetaInline|Infirmary}} can cure an Injury.
 
  
 
==Notes==
 
==Notes==
−
 
+
* Becoming {{MetaInline|Wounded}} will give you a [[Distinction]].
−
* Identifiable in any citizen's {{MetaInline|Home}} by the rumor:
 
−
:: ''has been seriously wounded.''
 
−
*If you do not use a {{MetaInline|Bandage}}  to cure your wound, the next day you will be {{MetaInline|Infected}}.
 
−
*Becoming {{MetaInline|Wounded}} will give you a [[Distinction]].
 
  
 
{{Status Effects}}
 
{{Status Effects}}

Latest revision as of 04:44, 2 February 2017

[v · e] Wounded Status wound.gif
You have been seriously injured ! You will restore 1 Small pa.gif less whenever you drink, eat or rest.
Category Status
Sub Category Trauma

For whatever reason, you survived whatever traumatic (or kinky) event caused this injury. Better use a bandage fast, before it gets a LOT worse.

Cause

You must get wounded in the following situations:

You have a chance of being wounded in the following situations:

Effects

Type of Injury

There are six different injuries. Apart from the general effects explained above, most of them contribute specific side-effects:

Removal

Notes