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Difference between revisions of "Break Through"
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So, you are an {{MetaInline|Armageddon Witness}}, and because you have gone through all that pain and suffering from an {{MetaInline|The Attack|displayname=Attack}} that lasted for 23 hours, you have now gained a precious skill to survive in the {{MetaInline|World Beyond}} for just a bit longer! | So, you are an {{MetaInline|Armageddon Witness}}, and because you have gone through all that pain and suffering from an {{MetaInline|The Attack|displayname=Attack}} that lasted for 23 hours, you have now gained a precious skill to survive in the {{MetaInline|World Beyond}} for just a bit longer! | ||
| − | ==Requirements== | + | == Requirements == |
Be an {{MetaInline|Armageddon Witness}}: in other words, be online during March 30th to April 1st, 2012, when the Armageddon happened. | Be an {{MetaInline|Armageddon Witness}}: in other words, be online during March 30th to April 1st, 2012, when the Armageddon happened. | ||
| − | == | + | == Uses == |
| − | *All {{MetaInline|Armageddon Witness|displayname=Armageddon Witnesses}} gain the ability {{MetaInline|Break Through}}, which is an ability that can be used, shown just below the option '''Scavenge the zone'''. Both {{MetaInline|Hero|displayname=Heroes}} and {{MetaInline|Resident|displayname=Residents}} gain this ability. | + | * All {{MetaInline|Armageddon Witness|displayname=Armageddon Witnesses}} gain the ability {{MetaInline|Break Through}}, which is an ability that can be used, shown just below the option '''Scavenge the zone'''. Both {{MetaInline|Hero|displayname=Heroes}} and {{MetaInline|Resident|displayname=Residents}} gain this ability. |
| − | **The option has the tool-tip:<br/>''You have one chance to kill a zombie in a given zone; if you succeed, you gain control of the zone for 10 minutes. Having seen the '''Armageddon''', you can use this special skill '''once per game'''.'' | + | ** The option has the tool-tip:<br/>''You have one chance to kill a zombie in a given zone; if you succeed, you gain control of the zone for 10 minutes. Having seen the '''Armageddon''', you can use this special skill '''once per game'''.'' |
| − | *When {{MetaInline|Tutorial:Trapped!|displayname=Trapped}}, a {{MetaInline|Citizen}} can select {{MetaInline|Break Through}} to try and kill one zombie as well as retake control of the zone for 10 minutes. This has a 50% chance of success or failure. This option has no costs. | + | * When {{MetaInline|Tutorial:Trapped!|displayname=Trapped}}, a {{MetaInline|Citizen}} can select {{MetaInline|Break Through}} to try and kill one zombie as well as retake control of the zone for 10 minutes. This has a 50% chance of success or failure. This option has no costs. |
| − | **If successful: you kill a zombie and can flee within the next ten minutes without penalty. | + | ** If successful: you kill a zombie and can flee within the next ten minutes without penalty. |
| − | ***An entry will appear on the {{MetaInline|Registers}}:<br/>''[Citizen] used a special skill to kill 1 zombie(s) and regain control of the zone for 10 minutes!'' | + | *** An entry will appear on the {{MetaInline|Registers}}:<br/>''[Citizen] used a special skill to kill 1 zombie(s) and regain control of the zone for 10 minutes!'' |
| − | **If unsuccessful:<br/>''You head for a zombie, but at the same time, they make a lunge for your face and only narrowly miss... You'll need to stay where you are for now...'' | + | ** If unsuccessful:<br/>''You head for a zombie, but at the same time, they make a lunge for your face and only narrowly miss... You'll need to stay where you are for now...'' |
| − | ==Notes== | + | == Notes == |
| − | *This ability can be used while {{MetaInline|Terrorised}}, which makes it the only item beside a {{MetaInline|Valium Shot}} that can be used while confronting zombies and {{MetaInline|Terrorised}}. | + | * This ability can be used while {{MetaInline|Terrorised}}, which makes it the only item beside a {{MetaInline|Valium Shot}} that can be used while confronting zombies and {{MetaInline|Terrorised}}. |
| − | *This ability can be used | + | * This ability can be used while {{MetaInline|Exhausted}}. |
| − | *It is not possible to use this ability while humans have {{MetaInline|Control Points|displayname=Control}} of the zone. | + | * It is not possible to use this ability while humans have {{MetaInline|Control Points|displayname=Control}} of the zone. |
| − | *{{MetaInline|Scout|displayname=Scouts}} can use this ability without their camouflage breaking. | + | * {{MetaInline|Scout|displayname=Scouts}} can use this ability without their camouflage breaking. |
| + | * If you break through, leave the zone and return afterwards (still within 10 minutes), you lose control again. | ||
| + | |||
| + | [[Category:World Beyond]] | ||
Latest revision as of 08:02, 4 October 2016
So, you are an
Armageddon Witness, and because you have gone through all that pain and suffering from an
Attack that lasted for 23 hours, you have now gained a precious skill to survive in the
World Beyond for just a bit longer!
Requirements
Be an
Armageddon Witness: in other words, be online during March 30th to April 1st, 2012, when the Armageddon happened.
Uses
- All
Armageddon Witnesses gain the ability
Break Through, which is an ability that can be used, shown just below the option Scavenge the zone. Both
Heroes and
Residents gain this ability.
- The option has the tool-tip:
You have one chance to kill a zombie in a given zone; if you succeed, you gain control of the zone for 10 minutes. Having seen the Armageddon, you can use this special skill once per game.
- The option has the tool-tip:
- When
Trapped, a
Citizen can select
Break Through to try and kill one zombie as well as retake control of the zone for 10 minutes. This has a 50% chance of success or failure. This option has no costs.
- If successful: you kill a zombie and can flee within the next ten minutes without penalty.
- An entry will appear on the
Registers:
[Citizen] used a special skill to kill 1 zombie(s) and regain control of the zone for 10 minutes!
- An entry will appear on the
- If unsuccessful:
You head for a zombie, but at the same time, they make a lunge for your face and only narrowly miss... You'll need to stay where you are for now...
- If successful: you kill a zombie and can flee within the next ten minutes without penalty.
Notes
- This ability can be used while
Terrorised, which makes it the only item beside a
Valium Shot that can be used while confronting zombies and
Terrorised. - This ability can be used while
Exhausted. - It is not possible to use this ability while humans have
Control of the zone. -
Scouts can use this ability without their camouflage breaking. - If you break through, leave the zone and return afterwards (still within 10 minutes), you lose control again.