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Difference between revisions of "Water Ration"

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(Never realised this page needed so much work.)
 
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{{MetaInfobox}}
 
{{MetaInfobox}}
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A water ration is one of the most important items in town. It stops you from dehydrating into a corpse, replenishes your {{AP}} so you can carry on with more work, and when needed, it can be used in conjunction with other items to wipe out a few pesky zombies. Really, what more can you ask from a bottle of water these days?
+
A water ration is one of the most important items in a {{MetaInline|Town}}. It stops you from dehydrating into a [[corpse]], replenishes your {{AP}} so you can carry on with more work, and when needed, it can be used in conjunction with other items to wipe out a few pesky zombies. Really, what more can you ask from a bottle of water these days?
  
 
==Found==
 
==Found==
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* {{MetaInline|Ruins}}
 
* {{MetaInline|Ruins}}
 
** [[Abandoned Bunker]]
 
** [[Abandoned Bunker]]
 +
** [[Abandoned Construction Site]]
 +
** [[Abandoned Hospital]]
 
** [[Abandoned Hotel]]  
 
** [[Abandoned Hotel]]  
−
** [[Abandoned Construction Site]]
 
 
** [[Abandoned Well]]
 
** [[Abandoned Well]]
 
** [[Looted Supermarket]]
 
** [[Looted Supermarket]]
 
** [[Small House]]
 
** [[Small House]]
 
** [[Water Processing Plant]]
 
** [[Water Processing Plant]]
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* {{MetaInline|Heroic Actions|displayname=Seeker}}
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*** Note: Most water rations found at {{MetaInline|Explorable Ruins}} are {{MetaInline|Water Ration (poisoned)|displayname=poisoned}}.
 +
* Use {{MetaIcon|Heroic Actions|displayname=Seeker}} [[Seeker]] to discover a useful object.
 +
* Use {{MetaIcon|Heroic Actions|displayname=Seeker (upgraded)}} [[Seeker (upgraded)]] to discover a useful object.
 
* Withdrawing a ration from {{MetaInline|The Well}}.
 
* Withdrawing a ration from {{MetaInline|The Well}}.
−
* Using {{MetaInline|Water Purifying Tablets}} on a {{MetaInline|Full Jerrycan}}
+
* Use {{MetaInline|Water Purifying Tablets}} on a {{MetaInline|Full Jerrycan}}
 
** Note: Using the {{MetaInline|Full Jerrycan}} with the {{MetaInline|Water Purifier}} / {{MetaInline|Water Filter}} will result in the rations being placed directly in the well.
 
** Note: Using the {{MetaInline|Full Jerrycan}} with the {{MetaInline|Water Purifier}} / {{MetaInline|Water Filter}} will result in the rations being placed directly in the well.
 
** Note: Most of water found at {{MetaInline|Explorable Ruins}} are poisoned.
 
** Note: Most of water found at {{MetaInline|Explorable Ruins}} are poisoned.
  
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==Use==
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==Uses==
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* Drinking (not {{MetaInline|Dehydrated!}})
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* Drink to restore up to your maximum {{AP}} and/or improve your thirst status:
−
** Restores up to 6 {{AP}}
+
** If normal and '''NOT''' refreshed, you are restored up to your maximum {{AP}} (6 for a healthy person), and gains the {{MetaInline|Refreshed}} status.
−
** Grants the {{MetaInline|Refreshed}} status, which prevents one from drinking again on the same day to restore {{AP}}
+
** If thirsty and '''NOT''' refreshed, it removes your {{MetaInline|Thirsty}} status, you are restored up to your maximum {{AP}} (6 for a healthy person), and gains the {{MetaInline|Refreshed}} status.
−
** If the {{MetaInline|Thirsty}} status is present, it is removed<br/><span style="margin-left:20px;">''Placeholder</span><hr/ style="margin-left:20px;"><span style="margin-left:20px;">Placeholder''</span>
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** If thirsty  '''and''' refreshed, it only removes the {{MetaInline|Thirsty}} status. {{AP}} is '''NOT''' restored.
−
* Drinking (while {{MetaInline|Dehydrated!}})
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** If dehydrated, {{AP}} is '''NOT''' restored, but {{MetaInline|Dehydrated}} status is changed to {{MetaInline|Thirsty}}.
−
** Removes the {{MetaInline|Dehydrated!}} status <br/><span style="margin-left:20px;">''You greedily gulp down your ration of water, without tasting it in the least... Your throat still burns as much, but at least you aren't dehydrated anymore...</span><hr/ style="margin-left:20px;"><span style="margin-left:20px;">Your APs have not been restored because you were dehydrated.''</span>
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*** Note that you do '''NOT''' gain the refreshed status, so one can drink another source of water to gain {{AP}}, remove the {{MetaInline|Thirsty}} status, and gain the {{MetaInline|Refreshed}} status.
−
** Grants the {{MetaInline|Thirsty}} status
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* Dispose a [[corpse]] without any {{AP}} cost.
−
** Does '''not''' restore 6 {{AP}} '''or''' grant the {{MetaInline|Refreshed}} status
 
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* Used in construction sites.
 
−
* Disposing of [[Corpse|Corpses]]
 
 
* Combined with {{MetaInline|Bag of Cement}} to form {{MetaInline|Unshaped Concrete Blocks}}.
 
* Combined with {{MetaInline|Bag of Cement}} to form {{MetaInline|Unshaped Concrete Blocks}}.
 
* Combined with {{MetaInline|Strong Spices}} and {{MetaInline|Chinese Noodles}} to form {{MetaInline|Spicy Chinese Noodles}}.
 
* Combined with {{MetaInline|Strong Spices}} and {{MetaInline|Chinese Noodles}} to form {{MetaInline|Spicy Chinese Noodles}}.
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** This is generally frowned upon as it creates a 7 {{AP}} premium food using 12 {{AP}} worth of food and water.
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** Note: It is generally frowned upon as it creates a 7 {{AP}} premium food using 12 {{AP}} worth of food and water.
 
* Combined with a {{MetaInline|Vial of Poison}} to form {{MetaInline|Water Ration (poisoned)}}.
 
* Combined with a {{MetaInline|Vial of Poison}} to form {{MetaInline|Water Ration (poisoned)}}.
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* Filling a {{MetaInline|Water Cooler Bottle (empty)}}, {{MetaInline|Water Cooler Bottle (1 ration)}}, or {{MetaInline|Water Cooler Bottle (2 rations)}}.
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* Fill a {{MetaInline|Water Cooler Bottle (empty)}}, {{MetaInline|Water Cooler Bottle (1 ration)}}, or {{MetaInline|Water Cooler Bottle (2 rations)}}.
−
* Filling [[Armoury#Water-based|water-based]] weapons.
+
* Fill a [[Armoury#Water-based|water-based]] weapon.
 
** {{MetaInline|Aqua-Splash}} to form an {{MetaInline|Aqua-Splash (5 shots)}}
 
** {{MetaInline|Aqua-Splash}} to form an {{MetaInline|Aqua-Splash (5 shots)}}
 
** {{MetaInline|Plastic Bag}} to form a {{MetaInline|Water Bomb}}
 
** {{MetaInline|Plastic Bag}} to form a {{MetaInline|Water Bomb}}
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==Constructions==
 
==Constructions==
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This is required in the construction of:
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Required in the {{MetaInline|Construction Sites|displayname=Constructions}} of:  
  
 +
* {{MetaInline|Abject Panic}} (&times;4)
 
* {{MetaInline|Acid Spray}} (&times;2)
 
* {{MetaInline|Acid Spray}} (&times;2)
 
* {{MetaInline|Air Strike}} (&times;10)
 
* {{MetaInline|Air Strike}} (&times;10)
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* {{MetaInline|Dump Upgrade}} (&times;20)
 
* {{MetaInline|Dump Upgrade}} (&times;20)
 
* {{MetaInline|Fertilizer}} (&times;10)
 
* {{MetaInline|Fertilizer}} (&times;10)
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* {{MetaInline|Gas Gun}} (&times;10)
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* {{MetaInline|Gas Gun}} (&times;2)
 
* {{MetaInline|Giant Sandcastle}} (&times;30)
 
* {{MetaInline|Giant Sandcastle}} (&times;30)
 
* {{MetaInline|Grapeboom}} (&times;10)
 
* {{MetaInline|Grapeboom}} (&times;10)
 
* {{MetaInline|Great Moat}} (&times;20)
 
* {{MetaInline|Great Moat}} (&times;20)
−
* {{MetaInline|Holy Raincloud}} (&times;5)
 
 
* {{MetaInline|Mines}} (&times;10)
 
* {{MetaInline|Mines}} (&times;10)
 
* {{MetaInline|Mist Spray}} (&times;15)
 
* {{MetaInline|Mist Spray}} (&times;15)
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* {{MetaInline|Water Turrets}} (&times;40)
 
* {{MetaInline|Water Turrets}} (&times;40)
 
* {{MetaInline|Wonder Wheel}} (&times;20)
 
* {{MetaInline|Wonder Wheel}} (&times;20)
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* {{MetaInline|XXL Voodoo Doll}} (&times;2)
 
  
 
==Notes==
 
==Notes==
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** If a citizen does not drink water (is not {{MetaInline|Refreshed}} when they end the day) and is already {{MetaInline|Thirsty}}, they will wake up the next day {{MetaInline|Dehydrated!}}. This also occurs on their 22nd step in the desert without water (or 11th step if already {{MetaInline|Thirsty}}).
 
** If a citizen does not drink water (is not {{MetaInline|Refreshed}} when they end the day) and is already {{MetaInline|Thirsty}}, they will wake up the next day {{MetaInline|Dehydrated!}}. This also occurs on their 22nd step in the desert without water (or 11th step if already {{MetaInline|Thirsty}}).
 
** If a citizen ends the day {{MetaInline|Dehydrated!}} (regardless of {{MetaInline|Refreshed}} status), they will wake up the next day {{MetaInline|Death|Dead}}. This also occurs on their 33rd step in the desert without water (22nd step if already {{MetaInline|Thirsty}}, or 11th step if already {{MetaInline|Dehydrated!}}).
 
** If a citizen ends the day {{MetaInline|Dehydrated!}} (regardless of {{MetaInline|Refreshed}} status), they will wake up the next day {{MetaInline|Death|Dead}}. This also occurs on their 33rd step in the desert without water (22nd step if already {{MetaInline|Thirsty}}, or 11th step if already {{MetaInline|Dehydrated!}}).
 +
* After using water ration and getting {{MetaInline|Refreshed}} status additional blurb appears on water ration : '''Note: you have already restored your Action Points by drinking today.'''
 +
 +
== Texts ==
 +
When you drink and it restores you up to your maximum {{AP}}:
 +
{{quote start}}
 +
''You drink your water ration in one go... That's much better!''
 +
{{quote end}}
 +
 +
Drinking while {{MetaInline|Dehydrated}}
 +
{{quote start}}
 +
''You greedily gulp down your ration of water, without tasting it in the least... Your throat still burns as much, but at least you aren't dehydrated anymore...''
 +
----
 +
''Your APs have not been restored because you were dehydrated.''
 +
{{quote end}}
  
 
{{Food}}
 
{{Food}}

Latest revision as of 01:55, 13 November 2015

[v · e] 1 Water Ration Item water.gif
Drinking your water ration will quench your thirst when you're in the World Beyond. This will refresh you, and more importantly, your action points once per day.
Category Items
Sub Category Food
When used
Restored Small pa.gif
Max (6) Small pa.gif
Gives status
Status hasDrunk.gifStatus hasDrunk.gifRefreshed Refreshed
Removes status
Status thirst.gifStatus thirst.gifThirsty Thirsty
When Status dehyd.gifStatus dehyd.gifDehydrated Dehydrated!
Restored Small pa.gif
0 Small pa.gif
Gives status
Status thirst.gifStatus thirst.gifThirsty Thirsty
Removes status
Status dehyd.gifStatus dehyd.gifDehydrated Dehydrated!

A water ration is one of the most important items in a Small falsecity.gifSmall falsecity.gifTown Town. It stops you from dehydrating into a corpse, replenishes your Small pa.gif so you can carry on with more work, and when needed, it can be used in conjunction with other items to wipe out a few pesky zombies. Really, what more can you ask from a bottle of water these days?

Found

Uses

Constructions

Required in the Item metal beam.gifItem metal beam.gifConstruction Sites Constructions of:

Notes

  • If one does not drink water at least once per two days, they will most likely die.
  • After using water ration and getting Status hasDrunk.gifStatus hasDrunk.gifRefreshed Refreshed status additional blurb appears on water ration : Note: you have already restored your Action Points by drinking today.

Texts

When you drink and it restores you up to your maximum Small pa.gif:

You drink your water ration in one go... That's much better!

Drinking while Status dehyd.gifStatus dehyd.gifDehydrated Dehydrated!

You greedily gulp down your ration of water, without tasting it in the least... Your throat still burns as much, but at least you aren't dehydrated anymore...


Your APs have not been restored because you were dehydrated.