This site is not maintained anymore. Please move to MHWiki.org
Difference between revisions of "Defence Dump"
From Die2Nite Wiki
(→Notes) |
|||
| (2 intermediate revisions by 2 users not shown) | |||
| Line 1: | Line 1: | ||
{{MetaInfobox}} | {{MetaInfobox}} | ||
| − | This construction gives an extra +2 | + | Remember that {{MetaInline|Garbage Dump|displayname=large pile of garbage}} at the corner of town that blocks zombies from getting in? Well, someone came up with the idea of tactically positioning the destroyed items to block more zombies per object. Let's give it a try. |
| + | |||
| + | ==Use== | ||
| + | *This construction gives an extra +2 {{temp}}{{DP}} to each {{MetaInline|Defences|displayname=Defensive Object}} dumped in the {{MetaInline|Garbage Dump}}. | ||
| + | **This yields a total of +6 {{temp}}{{DP}} per Defensive Object. | ||
| + | |||
| + | ==Notes== | ||
| + | *In [[Season 6]]: | ||
| + | **The rarity of the building decreased from {{MetaInline|Construction Blueprint (rare)}} to {{MetaInline|Construction Blueprint (uncommon)}}. | ||
| + | *In [[Season 10]]: | ||
| + | **The building cost decreased from {{MetaIcon|Handful of nuts and bolts|3}} to {{MetaIcon|Metal Support|3}}. | ||
| + | |||
{{Construction Sites}} | {{Construction Sites}} | ||
Latest revision as of 17:48, 12 July 2015
| Defence Dump |
|
| Increases the yield of any defensive objects thrown in the dump. | |
| Category | Buildings |
| Sub Category | Foundations |
Remember that
large pile of garbage at the corner of town that blocks zombies from getting in? Well, someone came up with the idea of tactically positioning the destroyed items to block more zombies per object. Let's give it a try.
Use
- This construction gives an extra +2

to each
Defensive Object dumped in the
Garbage Dump.
Notes
- In Season 6:
- The rarity of the building decreased from
Construction Blueprint (rare) to
Construction Blueprint (uncommon).
- The rarity of the building decreased from
- In Season 10: