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Difference between revisions of "Food"

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(Added Mystic Potion)
 
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==Water==
 
==Water==
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Everyone knows that proper hydration is vital for survival, and this is more valid in a {{MetaInline|World Beyond|displayname=Desert}}. That's the reason why drinking from a {{MetaInline|Water Ration}} (or from another source of water) is absolutely vital for every citizen to avoid dying of {{MetaInline|Dehydrated|displayname=Dehydration}}.
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Everyone knows that proper hydration is vital for survival, and this is more valid in a {{MetaInline|World Beyond|displayname=Desert}}. That's the reason why drinking from a{{MetaInline|Water Ration}} (or from another source of water) is absolutely vital for every citizen to avoid dying of {{MetaInline|Dehydrated|displayname=Dehydration}}.
 
  
 
Drinking water will restore {{AP}} to maximum (6 for a healthy person), give the {{MetaInline|Refreshed}} effect, and remove the {{MetaInline|Thirsty}} effect. However, if you are {{MetaInline|Dehydrated}}, drinking water will change your status to {{MetaInline|Thirsty}} and not restore any {{AP}}. The {{MetaInline|Refreshed}} effect prevents you from restoring {{AP}} again from water, and stops you drinking for this purpose. If you become {{MetaInline|Thirsty}} or {{MetaInline|Dehydrated}} later on you may drink again to remove these effects.
 
Drinking water will restore {{AP}} to maximum (6 for a healthy person), give the {{MetaInline|Refreshed}} effect, and remove the {{MetaInline|Thirsty}} effect. However, if you are {{MetaInline|Dehydrated}}, drinking water will change your status to {{MetaInline|Thirsty}} and not restore any {{AP}}. The {{MetaInline|Refreshed}} effect prevents you from restoring {{AP}} again from water, and stops you drinking for this purpose. If you become {{MetaInline|Thirsty}} or {{MetaInline|Dehydrated}} later on you may drink again to remove these effects.
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* {{MetaInline|Purified Stagnant Water}}
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* {{MetaInline|Water Cooler Bottle (3 rations)}} ({{MetaIcon|Water Cooler Bottle (2 rations)}}, {{MetaIcon|Water Cooler Bottle (1 ration)}})
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* {{MetaInline|Water Ration}}
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*{{MetaInline|Mystic Potion}} (grants protection from [[Tortured Souls]])
  
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*{{MetaInline|Purified Stagnant Water}}
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These items are classified as [[Miscellaneous items]]. They can provide water after processing:
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*{{MetaInline|Water Cooler Bottle|Water Cooler Bottle|image1|image2|image3}}
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* {{MetaInline|Full Jerrycan}}
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*{{MetaInline|Water Ration}}
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* {{MetaInline|Stagnant Water Can}}
  
 
==Food==
 
==Food==
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Judging by the decaying state of civilization, or what's left of it, the odds of finding good food are close to zero. You can still find the stinky, mouldy, rotten and barely inedible remains of what once was tasty food. You can't afford to be picky if it helps you to ignore the pangs of hunger for a while.
 
Judging by the decaying state of civilization, or what's left of it, the odds of finding good food are close to zero. You can still find the stinky, mouldy, rotten and barely inedible remains of what once was tasty food. You can't afford to be picky if it helps you to ignore the pangs of hunger for a while.
  
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''This has a truly bizarre taste, it's difficult to define. It does the job though: fills your stomach. On the other hand, it doesn't give you any extra energy...''
 
''This has a truly bizarre taste, it's difficult to define. It does the job though: fills your stomach. On the other hand, it doesn't give you any extra energy...''
  
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*{{MetaInline|Chinese Noodles}}
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*{{MetaInline|Chinese Noodles}} (can be turned into {{MetaInline|Spicy Chinese Noodles}})
 
*{{MetaInline|Dodgy Homemade Dish}}
 
*{{MetaInline|Dodgy Homemade Dish}}
 
*{{MetaInline|Dried Chewing Gum}}
 
*{{MetaInline|Dried Chewing Gum}}
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==Premium Food==
 
==Premium Food==
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No mold, no maggots, no horrible stench of decomposition. Just a tasty piece of good food for you. You can't find something like that very much nowadays, so enjoy!
 
No mold, no maggots, no horrible stench of decomposition. Just a tasty piece of good food for you. You can't find something like that very much nowadays, so enjoy!
  
−
Like regular food, Premium Food restores you to your maximum {{AP}}, but it gives a further bonus of 1 {{AP}}. (7 max {{AP}} for a healthy person)
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Like regular food, Premium Food give you the {{MetaInline|Fed}} status, but in addition to restoring your maximum {{AP}}, it also gives a further bonus of 1 {{AP}}. (7 max {{AP}} for a healthy person)
  
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''Just this once does no harm, you enjoy devouring the {{MetaInline}} . It makes a change from the usual disgusting slop... it perks you right up.''
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''Just this once does no harm, you enjoy devouring the ______. It makes a change from the usual disgusting slop... it perks you right up.''
 
''You get a bonus of 1 AP !''
 
''You get a bonus of 1 AP !''
  
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*{{MetaInline|Handful of Sweets}}
 
*{{MetaInline|Handful of Sweets}}
 
*{{MetaInline|Intestine Melon}}
 
*{{MetaInline|Intestine Melon}}
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*{{MetaInline|Sawdust Steak}}
 
*{{MetaInline|Spicy Chinese Noodles}}
 
*{{MetaInline|Spicy Chinese Noodles}}
 
*{{MetaInline|Tasty Homemade Dish}}
 
*{{MetaInline|Tasty Homemade Dish}}
 
*{{MetaInline|Tasty-looking Steak}}
 
*{{MetaInline|Tasty-looking Steak}}
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*{{MetaInline|Sawdust Steak}}
 
−
 
−
==Cannibalism!==
 
  
 +
==Cannibalism==
 
Hunger is hunger, and food is food. This is a piece of meat that probably comes from one of your neighbors, but don't let it bother you. They won't come back to life anyway. Just focus your mind, try to think it's beef or chicken and swallow it. It'll make you feel better.
 
Hunger is hunger, and food is food. This is a piece of meat that probably comes from one of your neighbors, but don't let it bother you. They won't come back to life anyway. Just focus your mind, try to think it's beef or chicken and swallow it. It'll make you feel better.
  
 
In addition to restoring your {{AP}} to your maximum and giving the {{MetaInline|Fed}} effect like "normal" food, the consumption of these foods will also give you the {{MetaInline|Cannibalism}} distinction.
 
In addition to restoring your {{AP}} to your maximum and giving the {{MetaInline|Fed}} effect like "normal" food, the consumption of these foods will also give you the {{MetaInline|Cannibalism}} distinction.
  
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*{{MetaInline|Human Flesh}} - safe to eat. Is used in the temporary building Baited Trap.
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*{{MetaInline|Human Flesh}} - Not safe to eat, as it has a chance to turn the eater into a {{MetaInline|Ghoul}}. This is also used in the temporary building {{MetaInline|Bait}}.
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*{{MetaInline|Meaty Bone}} - 50% chance of getting you {{MetaInline|Infected}}
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*{{MetaInline|Meaty Bone}} - 50% chance of getting you {{MetaInline|Infected}}, unknown chance to turning into a {{MetaInline|Ghoul}}.<br/>''Bad news, you maybe shouldn't have swallowed that... you have been infected !''
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''Bad news, you maybe shouldn't have swallowed that... you have been infected !''
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*{{MetaInline|Traveller's corpse}} - has a 90% chance of turning the citizen into a {{MetaInline|Ghoul}}, otherwise a high chance of becoming {{MetaInline|Infected}}.
  
 
==Unprepared Food==
 
==Unprepared Food==
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Sometimes you just can't eat whatever's available. You have to make it edible somehow, either by opening its container or cooking it.
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Sometimes you just can't eat whatever's available. You have to process it somehow, either by opening its container or by making it edible somehow.  
 
  
 
Unprepared food must have some action performed to make it edible. Once prepared, they will become regular food, refilling the max {{AP}} and giving the {{MetaInline|Fed}} status when used.
 
Unprepared food must have some action performed to make it edible. Once prepared, they will become regular food, refilling the max {{AP}} and giving the {{MetaInline|Fed}} status when used.
  
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*{{MetaInline|Can}} - must be opened with a {{MetaInline|Can Opener}}, {{MetaInline|Screwdriver}}, or {{MetaInline|Hacksaw}}, or in the {{MetaInline|Workshop}} costing {{AP}}. Becomes an {{MetaInline|Open Can}}
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*{{MetaInline|Dried Marshmallows}} - needs cooking over a {{MetaInline|Torch}} and becomes {{MetaInline|Burnt Marshmallows}} (premium food). Heroes can also cook this in a kitchen without a {{MetaInline|Torch}}, but creating a {{MetaInline|Tasty Homemade Dish}} instead.
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*{{MetaInline|Dried Marshmallows}} - needs cooking over a {{MetaInline|Torch}} and becomes {{MetaInline|Burnt Marshmallows}}. Heroes can also cook this in a kitchen without a {{MetaInline|Torch}} to make it edible.
 
 
*{{MetaInline|Suspicious looking plum juice}} - can be eaten for no effect or cooked by a hero in a {{MetaInline|Kitchen}}.
 
*{{MetaInline|Suspicious looking plum juice}} - can be eaten for no effect or cooked by a hero in a {{MetaInline|Kitchen}}.
  
 
==Containers==
 
==Containers==
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You happened to find the lunch of someone, either yours or one of your unlucky neighbors. What are you waiting for? There must be some tasty food in there!
 
You happened to find the lunch of someone, either yours or one of your unlucky neighbors. What are you waiting for? There must be some tasty food in there!
  
 
Containers, as their name implies, hold a random food item and must be opened in some manner. Once opened, the container is gone and the food will be in your inventory.
 
Containers, as their name implies, hold a random food item and must be opened in some manner. Once opened, the container is gone and the food will be in your inventory.
  
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*{{MetaInline|Doggy Bag}} - can be opened without cost or tools to give 1 normal (6{{AP}}) food. Cannot be opened if you have a hand injury!
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*{{MetaInline|Armageddon Lunch Box}} - can be opened without cost or tools to give 1 premium (7 {{AP}}) food. Cannot be opened if you have a hand {{MetaInline|Injured|displayname=injury}}.
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*{{MetaInline|Armageddon Lunch Box}} - can be opened without cost or tools to give 1 premium (7{{AP}}) food. Cannot be opened if you have a hand injury!
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*{{MetaInline|Can}} - must be opened with a {{MetaInline|Can Opener}}, {{MetaInline|Screwdriver}}, or {{MetaInline|Hacksaw}}, or in the {{MetaInline|Workshop}} costing {{AP}}. Becomes an {{MetaInline|Open Can}}
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*{{MetaInline|Food Parcel}} - requires tools to open and gives 1 item.
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*{{MetaInline|Doggy Bag}} - can be opened without cost or tools to give 1 normal (6 {{AP}}) food. Cannot be opened if you have a hand {{MetaInline|Injured|displayname=injury}}.
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*{{MetaInline|Food Parcel}} - requires tools to open and gives 1 food item.
  
 
==Alcohol==
 
==Alcohol==
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In every period of mankind's history, people have always found a way of intoxicating themselves. Obviously, the Post-Apocalyptic desert is no exception. You can swallow a whole bottle of homemade liquor to forget your tiredness. Your body, and especially your head, won't appreciate it much the next morning, though.  
 
In every period of mankind's history, people have always found a way of intoxicating themselves. Obviously, the Post-Apocalyptic desert is no exception. You can swallow a whole bottle of homemade liquor to forget your tiredness. Your body, and especially your head, won't appreciate it much the next morning, though.  
  
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Alcohol does not count as food nor water, and therefore will not grant the {{MetaInline|Fed}} or {{MetaInline|Refreshed}} status. However, it will restore your {{AP}} to maximum and give you the status {{MetaInline|Drunk}}. The next day, just after {{MetaInline|The Attack}} you will receive the status {{MetaInline|Hangover}}. Both Drunk and Hungover prevent you from drinking further alcohol for the rest of the day.
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Alcohol does not count as food nor water, and therefore will not grant the {{MetaInline|Fed}} or {{MetaInline|Refreshed}} status. However, it will restore your {{AP}} to maximum and give you the {{MetaInline|Drunk}} status. The next day, just after {{MetaInline|The Attack}}, the {{MetaInline|Drunk}} status will evolve into a {{MetaInline|Hangover}}. Both statuses prevent you from drinking further alcohol for the rest of the day.
  
 
''Your head is spinning, you almost want to be sick, but at least it woke you up. Now you just need to run...''
 
''Your head is spinning, you almost want to be sick, but at least it woke you up. Now you just need to run...''
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*{{MetaInline|Vodka Marinostov}}
 
*{{MetaInline|Vodka Marinostov}}
 
*{{MetaInline|Winness}}
 
*{{MetaInline|Winness}}
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*{{MetaInline|Ergot Homebrew}}
  
 
==Coffee==
 
==Coffee==
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(see main article: {{MetaInline|Bloody hot coffee}})
  
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Nothing lifts the spirit more than a good cup of coffee in the morning. This isn't your typical coffee, though. It looks bad and tastes worst, but at least it's hot enough to keep you up for another while.  
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Nothing lifts the spirit more than a good cup of coffee in the morning. This isn't your typical coffee, though. It looks bad and tastes even worse, but at least it's hot enough to keep you up for another while. Brewing coffee requires a {{MetaInline|Cafetière}} which is expensive to repair, and each cup (which requires a {{MetaInline|Rotting Log}}, a flask of {{MetaInline|Pharmaceutical Products}} and a {{MetaInline|Battery}}) is also expensive to brew.
  
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Coffee may be drunk an unlimited number of times for no negative effect and each cup restores 4 {{AP}} toward your maximum. However brewing coffee requires a {{MetaInline|Cafetière}} which is expensive to repair, and each cup (Which requires a {{MetaInline|Rotting Log}}, a flask of {{MetaInline|Pharmaceutical Products}} and a {{MetaInline|Battery}}) is expensive to brew.
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Coffee may be drunk an unlimited number of times for no external effects, and each cup restores 4 {{AP}} toward your maximum.  
  
 
*{{MetaInline|Bloody hot coffee}}
 
*{{MetaInline|Bloody hot coffee}}

Latest revision as of 15:11, 26 June 2015

Food items are the consumable objects that provide means of restoring Small pa.gif. Aside from Food, the game also puts Water, Alcohol and Coffee under the same classification when placed in the Item chest citizen.gifItem chest citizen.gifThe Bank Bank. Although only Water is indispensable for the daily survival of a Small human.gifSmall human.gifCitizen Citizen, all these items are essential to the survival of every Small falsecity.gifSmall falsecity.gifTown Town as they allow, among other things, increase the scavenging range of citizens and make expeditions possible.

Water

Everyone knows that proper hydration is vital for survival, and this is more valid in a Small world.gifSmall world.gifWorld Beyond Desert. That's the reason why drinking from a Item water.gifItem water.gifWater Ration Water Ration (or from another source of water) is absolutely vital for every citizen to avoid dying of Status dehyd.gifStatus dehyd.gifDehydrated Dehydration.

Drinking water will restore Small pa.gif to maximum (6 for a healthy person), give the Status hasDrunk.gifStatus hasDrunk.gifRefreshed Refreshed effect, and remove the Status thirst.gifStatus thirst.gifThirsty Thirsty effect. However, if you are Status dehyd.gifStatus dehyd.gifDehydrated Dehydrated!, drinking water will change your status to Status thirst.gifStatus thirst.gifThirsty Thirsty and not restore any Small pa.gif. The Status hasDrunk.gifStatus hasDrunk.gifRefreshed Refreshed effect prevents you from restoring Small pa.gif again from water, and stops you drinking for this purpose. If you become Status thirst.gifStatus thirst.gifThirsty Thirsty or Status dehyd.gifStatus dehyd.gifDehydrated Dehydrated! later on you may drink again to remove these effects.

These items are classified as Miscellaneous items. They can provide water after processing:

Food

Judging by the decaying state of civilization, or what's left of it, the odds of finding good food are close to zero. You can still find the stinky, mouldy, rotten and barely inedible remains of what once was tasty food. You can't afford to be picky if it helps you to ignore the pangs of hunger for a while.

Eating food restores your Small pa.gif to the maximum (6 for a healthy person) and gives the Status hasEaten.gifStatus hasEaten.gifFed Fed effect, which prevents you from eating again that day. Citizens cannot die from starvation even if they don't consume any food at all.

This has a truly bizarre taste, it's difficult to define. It does the job though: fills your stomach. On the other hand, it doesn't give you any extra energy...

Premium Food

No mold, no maggots, no horrible stench of decomposition. Just a tasty piece of good food for you. You can't find something like that very much nowadays, so enjoy!

Like regular food, Premium Food give you the Status hasEaten.gifStatus hasEaten.gifFed Fed status, but in addition to restoring your maximum Small pa.gif, it also gives a further bonus of 1 Small pa.gif. (7 max Small pa.gif for a healthy person)

Just this once does no harm, you enjoy devouring the ______. It makes a change from the usual disgusting slop... it perks you right up. You get a bonus of 1 AP !

Cannibalism

Hunger is hunger, and food is food. This is a piece of meat that probably comes from one of your neighbors, but don't let it bother you. They won't come back to life anyway. Just focus your mind, try to think it's beef or chicken and swallow it. It'll make you feel better.

In addition to restoring your Small pa.gif to your maximum and giving the Status hasEaten.gifStatus hasEaten.gifFed Fed effect like "normal" food, the consumption of these foods will also give you the R cannib.gifR cannib.gifCannibalism Cannibalism distinction.

Unprepared Food

Sometimes you just can't eat whatever's available. You have to make it edible somehow, either by opening its container or cooking it.

Unprepared food must have some action performed to make it edible. Once prepared, they will become regular food, refilling the max Small pa.gif and giving the Status hasEaten.gifStatus hasEaten.gifFed Fed status when used.

Containers

You happened to find the lunch of someone, either yours or one of your unlucky neighbors. What are you waiting for? There must be some tasty food in there!

Containers, as their name implies, hold a random food item and must be opened in some manner. Once opened, the container is gone and the food will be in your inventory.

Alcohol

In every period of mankind's history, people have always found a way of intoxicating themselves. Obviously, the Post-Apocalyptic desert is no exception. You can swallow a whole bottle of homemade liquor to forget your tiredness. Your body, and especially your head, won't appreciate it much the next morning, though.

Alcohol does not count as food nor water, and therefore will not grant the Status hasEaten.gifStatus hasEaten.gifFed Fed or Status hasDrunk.gifStatus hasDrunk.gifRefreshed Refreshed status. However, it will restore your Small pa.gif to maximum and give you the Status drunk.gifStatus drunk.gifDrunk Drunk status. The next day, just after Small fight.gifSmall fight.gifThe Attack The Attack, the Status drunk.gifStatus drunk.gifDrunk Drunk status will evolve into a Status hung over.gifStatus hung over.gifHangover Hungover. Both statuses prevent you from drinking further alcohol for the rest of the day.

Your head is spinning, you almost want to be sick, but at least it woke you up. Now you just need to run...

Coffee

(see main article: Item coffee.gifItem coffee.gifBloody hot coffee Bloody hot coffee)

Nothing lifts the spirit more than a good cup of coffee in the morning. This isn't your typical coffee, though. It looks bad and tastes even worse, but at least it's hot enough to keep you up for another while. Brewing coffee requires a Item coffee machine.gifItem coffee machine.gifCafetière Cafetière which is expensive to repair, and each cup (which requires a Item wood bad.gifItem wood bad.gifRotting Log Rotting Log, a flask of Item pharma.gifItem pharma.gifPharmaceutical Products Pharmaceutical Products and a Item pile.gifItem pile.gifBattery Battery) is also expensive to brew.

Coffee may be drunk an unlimited number of times for no external effects, and each cup restores 4 Small pa.gif toward your maximum.