Difference between revisions of "Food"
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| − | Food items provide | + | '''Food items''' are the consumable objects that provide means of restoring {{AP}}. Aside from Food, the game also puts [[Food#Water|Water]], [[Food#Alcohol|Alcohol]] and [[Food#Coffee|Coffee]] under the same classification when placed in the {{MetaInline|The Bank|displayname=Bank}}. Although only Water is indispensable for the daily survival of a {{MetaInline|Citizen}}, all these items are essential to the survival of every {{MetaInline|Town}} as they allow, among other things, increase the scavenging range of citizens and make expeditions possible. |
==Water== | ==Water== | ||
| − | + | Everyone knows that proper hydration is vital for survival, and this is more valid in a {{MetaInline|World Beyond|displayname=Desert}}. That's the reason why drinking from a {{MetaInline|Water Ration}} (or from another source of water) is absolutely vital for every citizen to avoid dying of {{MetaInline|Dehydrated|displayname=Dehydration}}. | |
| − | * | + | Drinking water will restore {{AP}} to maximum (6 for a healthy person), give the {{MetaInline|Refreshed}} effect, and remove the {{MetaInline|Thirsty}} effect. However, if you are {{MetaInline|Dehydrated}}, drinking water will change your status to {{MetaInline|Thirsty}} and not restore any {{AP}}. The {{MetaInline|Refreshed}} effect prevents you from restoring {{AP}} again from water, and stops you drinking for this purpose. If you become {{MetaInline|Thirsty}} or {{MetaInline|Dehydrated}} later on you may drink again to remove these effects. |
| − | *{{ | + | * {{MetaInline|Purified Stagnant Water}} |
| + | * {{MetaInline|Water Cooler Bottle (3 rations)}} ({{MetaIcon|Water Cooler Bottle (2 rations)}}, {{MetaIcon|Water Cooler Bottle (1 ration)}}) | ||
| + | * {{MetaInline|Water Ration}} | ||
| + | *{{MetaInline|Mystic Potion}} (grants protection from [[Tortured Souls]]) | ||
| + | |||
| + | These items are classified as [[Miscellaneous items]]. They can provide water after processing: | ||
| + | * {{MetaInline|Full Jerrycan}} | ||
| + | * {{MetaInline|Stagnant Water Can}} | ||
==Food== | ==Food== | ||
| − | Eating food | + | Judging by the decaying state of civilization, or what's left of it, the odds of finding good food are close to zero. You can still find the stinky, mouldy, rotten and barely inedible remains of what once was tasty food. You can't afford to be picky if it helps you to ignore the pangs of hunger for a while. |
| + | |||
| + | Eating food restores your {{AP}} to the maximum (6 for a healthy person) and gives the {{MetaInline|Fed}} effect, which prevents you from eating again that day. Citizens cannot die from starvation even if they don't consume any food at all. | ||
| + | |||
| + | ''This has a truly bizarre taste, it's difficult to define. It does the job though: fills your stomach. On the other hand, it doesn't give you any extra energy...'' | ||
| − | *{{ | + | *{{MetaInline|Chinese Noodles}} (can be turned into {{MetaInline|Spicy Chinese Noodles}}) |
| − | *{{ | + | *{{MetaInline|Dodgy Homemade Dish}} |
| − | *{{ | + | *{{MetaInline|Dried Chewing Gum}} |
| − | *{{ | + | *{{MetaInline|Fleshroom Puree}} |
| − | *{{ | + | *{{MetaInline|Half-eaten Chicken Wings}} |
| − | *{{ | + | *{{MetaInline|Mouldy Ham Sandwich}} |
| − | *{{ | + | *{{MetaInline|Mouldy Neapolitan}} |
| − | *{{ | + | *{{MetaInline|Open Can}} |
| − | *{{ | + | *{{MetaInline|Out-of-Date Biscuits}} |
| − | *{{ | + | *{{MetaInline|Packet of Soft Crisps}} |
| − | *{{ | + | *{{MetaInline|Rancid Jaffa Cakes}} |
| − | *{{ | + | *{{MetaInline|Stale Tart}} |
| − | *{{ | + | *{{MetaInline|Suspicious-looking Vegetable}} |
| − | *{{ | + | *{{MetaInline|Unspecified Meat}} |
==Premium Food== | ==Premium Food== | ||
| − | + | No mold, no maggots, no horrible stench of decomposition. Just a tasty piece of good food for you. You can't find something like that very much nowadays, so enjoy! | |
| − | + | Like regular food, Premium Food give you the {{MetaInline|Fed}} status, but in addition to restoring your maximum {{AP}}, it also gives a further bonus of 1 {{AP}}. (7 max {{AP}} for a healthy person) | |
| − | |||
| − | |||
| − | |||
| − | |||
| − | + | ''Just this once does no harm, you enjoy devouring the ______. It makes a change from the usual disgusting slop... it perks you right up.'' | |
| − | + | ''You get a bonus of 1 AP !'' | |
| − | *{{ | + | *{{MetaInline|Apple}} |
| − | *{{ | + | *{{MetaInline|Burnt Marshmallows}} |
| + | *{{MetaInline|Egg}} | ||
| + | *{{MetaInline|Handful of Sweets}} | ||
| + | *{{MetaInline|Intestine Melon}} | ||
| + | *{{MetaInline|Sawdust Steak}} | ||
| + | *{{MetaInline|Spicy Chinese Noodles}} | ||
| + | *{{MetaInline|Tasty Homemade Dish}} | ||
| + | *{{MetaInline|Tasty-looking Steak}} | ||
| + | |||
| + | ==Cannibalism== | ||
| + | Hunger is hunger, and food is food. This is a piece of meat that probably comes from one of your neighbors, but don't let it bother you. They won't come back to life anyway. Just focus your mind, try to think it's beef or chicken and swallow it. It'll make you feel better. | ||
| + | |||
| + | In addition to restoring your {{AP}} to your maximum and giving the {{MetaInline|Fed}} effect like "normal" food, the consumption of these foods will also give you the {{MetaInline|Cannibalism}} distinction. | ||
| + | |||
| + | *{{MetaInline|Human Flesh}} - Not safe to eat, as it has a chance to turn the eater into a {{MetaInline|Ghoul}}. This is also used in the temporary building {{MetaInline|Bait}}. | ||
| + | *{{MetaInline|Meaty Bone}} - 50% chance of getting you {{MetaInline|Infected}}, unknown chance to turning into a {{MetaInline|Ghoul}}.<br/>''Bad news, you maybe shouldn't have swallowed that... you have been infected !'' | ||
| + | *{{MetaInline|Traveller's corpse}} - has a 90% chance of turning the citizen into a {{MetaInline|Ghoul}}, otherwise a high chance of becoming {{MetaInline|Infected}}. | ||
==Unprepared Food== | ==Unprepared Food== | ||
| − | + | Sometimes you just can't eat whatever's available. You have to make it edible somehow, either by opening its container or cooking it. | |
| − | + | Unprepared food must have some action performed to make it edible. Once prepared, they will become regular food, refilling the max {{AP}} and giving the {{MetaInline|Fed}} status when used. | |
| − | *{{ | + | |
| − | *{{ | + | *{{MetaInline|Dried Marshmallows}} - needs cooking over a {{MetaInline|Torch}} and becomes {{MetaInline|Burnt Marshmallows}} (premium food). Heroes can also cook this in a kitchen without a {{MetaInline|Torch}}, but creating a {{MetaInline|Tasty Homemade Dish}} instead. |
| + | *{{MetaInline|Suspicious looking plum juice}} - can be eaten for no effect or cooked by a hero in a {{MetaInline|Kitchen}}. | ||
==Containers== | ==Containers== | ||
| − | + | You happened to find the lunch of someone, either yours or one of your unlucky neighbors. What are you waiting for? There must be some tasty food in there! | |
| − | *{{ | + | Containers, as their name implies, hold a random food item and must be opened in some manner. Once opened, the container is gone and the food will be in your inventory. |
| − | *{{ | + | |
| + | *{{MetaInline|Armageddon Lunch Box}} - can be opened without cost or tools to give 1 premium (7 {{AP}}) food. Cannot be opened if you have a hand {{MetaInline|Injured|displayname=injury}}. | ||
| + | *{{MetaInline|Can}} - must be opened with a {{MetaInline|Can Opener}}, {{MetaInline|Screwdriver}}, or {{MetaInline|Hacksaw}}, or in the {{MetaInline|Workshop}} costing {{AP}}. Becomes an {{MetaInline|Open Can}} | ||
| + | *{{MetaInline|Doggy Bag}} - can be opened without cost or tools to give 1 normal (6 {{AP}}) food. Cannot be opened if you have a hand {{MetaInline|Injured|displayname=injury}}. | ||
| + | *{{MetaInline|Food Parcel}} - requires tools to open and gives 1 food item. | ||
==Alcohol== | ==Alcohol== | ||
| − | Alcohol does not count as food nor water. | + | In every period of mankind's history, people have always found a way of intoxicating themselves. Obviously, the Post-Apocalyptic desert is no exception. You can swallow a whole bottle of homemade liquor to forget your tiredness. Your body, and especially your head, won't appreciate it much the next morning, though. |
| + | |||
| + | Alcohol does not count as food nor water, and therefore will not grant the {{MetaInline|Fed}} or {{MetaInline|Refreshed}} status. However, it will restore your {{AP}} to maximum and give you the {{MetaInline|Drunk}} status. The next day, just after {{MetaInline|The Attack}}, the {{MetaInline|Drunk}} status will evolve into a {{MetaInline|Hangover}}. Both statuses prevent you from drinking further alcohol for the rest of the day. | ||
| + | |||
| + | ''Your head is spinning, you almost want to be sick, but at least it woke you up. Now you just need to run...'' | ||
| − | *{{ | + | *{{MetaInline|'Wake The Dead'}} |
| − | *{{ | + | *{{MetaInline|Vodka Marinostov}} |
| + | *{{MetaInline|Winness}} | ||
| + | *{{MetaInline|Ergot Homebrew}} | ||
==Coffee== | ==Coffee== | ||
| − | Coffee may be drunk an unlimited number of times for no | + | (see main article: {{MetaInline|Bloody hot coffee}}) |
| + | |||
| + | Nothing lifts the spirit more than a good cup of coffee in the morning. This isn't your typical coffee, though. It looks bad and tastes even worse, but at least it's hot enough to keep you up for another while. Brewing coffee requires a {{MetaInline|Cafetière}} which is expensive to repair, and each cup (which requires a {{MetaInline|Rotting Log}}, a flask of {{MetaInline|Pharmaceutical Products}} and a {{MetaInline|Battery}}) is also expensive to brew. | ||
| + | |||
| + | Coffee may be drunk an unlimited number of times for no external effects, and each cup restores 4 {{AP}} toward your maximum. | ||
| + | |||
| + | *{{MetaInline|Bloody hot coffee}} | ||
| − | + | {{Food}} | |
| − | + | [[Category:Items| Food]] | |
| + | [[Category:Food| ]] | ||
Latest revision as of 15:11, 26 June 2015
Food items are the consumable objects that provide means of restoring
. Aside from Food, the game also puts Water, Alcohol and Coffee under the same classification when placed in the
Bank. Although only Water is indispensable for the daily survival of a
Citizen, all these items are essential to the survival of every
Town as they allow, among other things, increase the scavenging range of citizens and make expeditions possible.
Contents
Water
Everyone knows that proper hydration is vital for survival, and this is more valid in a
Desert. That's the reason why drinking from a
Water Ration (or from another source of water) is absolutely vital for every citizen to avoid dying of
Dehydration.
Drinking water will restore
to maximum (6 for a healthy person), give the
Refreshed effect, and remove the
Thirsty effect. However, if you are
Dehydrated!, drinking water will change your status to
Thirsty and not restore any
. The
Refreshed effect prevents you from restoring
again from water, and stops you drinking for this purpose. If you become
Thirsty or
Dehydrated! later on you may drink again to remove these effects.
-
Purified Stagnant Water -
Water Cooler Bottle (3 rations) (
,
) -
Water Ration
Mystic Potion (grants protection from Tortured Souls)
These items are classified as Miscellaneous items. They can provide water after processing:
Food
Judging by the decaying state of civilization, or what's left of it, the odds of finding good food are close to zero. You can still find the stinky, mouldy, rotten and barely inedible remains of what once was tasty food. You can't afford to be picky if it helps you to ignore the pangs of hunger for a while.
Eating food restores your
to the maximum (6 for a healthy person) and gives the
Fed effect, which prevents you from eating again that day. Citizens cannot die from starvation even if they don't consume any food at all.
This has a truly bizarre taste, it's difficult to define. It does the job though: fills your stomach. On the other hand, it doesn't give you any extra energy...
Chinese Noodles (can be turned into
Spicy Chinese Noodles)
Dodgy Homemade Dish
Dried Chewing Gum
Fleshroom Puree
Half-eaten Chicken Wings
Mouldy Ham Sandwich
Mouldy Neapolitan
Open Can
Out-of-Date Biscuits
Packet of Soft Crisps
Rancid Jaffa Cakes
Stale Tart
Suspicious-looking Vegetable
Unspecified Meat
Premium Food
No mold, no maggots, no horrible stench of decomposition. Just a tasty piece of good food for you. You can't find something like that very much nowadays, so enjoy!
Like regular food, Premium Food give you the
Fed status, but in addition to restoring your maximum
, it also gives a further bonus of 1
. (7 max
for a healthy person)
Just this once does no harm, you enjoy devouring the ______. It makes a change from the usual disgusting slop... it perks you right up. You get a bonus of 1 AP !
Apple
Burnt Marshmallows
Egg
Handful of Sweets
Intestine Melon
SawdustSteak
Spicy Chinese Noodles
Tasty Homemade Dish
Tasty-looking Steak
Cannibalism
Hunger is hunger, and food is food. This is a piece of meat that probably comes from one of your neighbors, but don't let it bother you. They won't come back to life anyway. Just focus your mind, try to think it's beef or chicken and swallow it. It'll make you feel better.
In addition to restoring your
to your maximum and giving the
Fed effect like "normal" food, the consumption of these foods will also give you the
Cannibalism distinction.
Human Flesh - Not safe to eat, as it has a chance to turn the eater into a
Ghoul. This is also used in the temporary building
Bait.
Meaty Bone - 50% chance of getting you
Infected, unknown chance to turning into a
Ghoul.
Bad news, you maybe shouldn't have swallowed that... you have been infected !
Traveller's corpse - has a 90% chance of turning the citizen into a
Ghoul, otherwise a high chance of becoming
Infected.
Unprepared Food
Sometimes you just can't eat whatever's available. You have to make it edible somehow, either by opening its container or cooking it.
Unprepared food must have some action performed to make it edible. Once prepared, they will become regular food, refilling the max
and giving the
Fed status when used.
Dried Marshmallows - needs cooking over a
Torch and becomes
Burnt Marshmallows (premium food). Heroes can also cook this in a kitchen without a
Torch, but creating a
Tasty Homemade Dish instead.
Suspicious looking plum juice - can be eaten for no effect or cooked by a hero in a
Kitchen.
Containers
You happened to find the lunch of someone, either yours or one of your unlucky neighbors. What are you waiting for? There must be some tasty food in there!
Containers, as their name implies, hold a random food item and must be opened in some manner. Once opened, the container is gone and the food will be in your inventory.
Armageddon Lunch Box - can be opened without cost or tools to give 1 premium (7
) food. Cannot be opened if you have a hand
injury.
Can - must be opened with a
Can Opener,
Screwdriver, or
Hacksaw, or in the
Workshop costing
. Becomes an
Open Can
Doggy Bag - can be opened without cost or tools to give 1 normal (6
) food. Cannot be opened if you have a hand
injury.
Food Parcel - requires tools to open and gives 1 food item.
Alcohol
In every period of mankind's history, people have always found a way of intoxicating themselves. Obviously, the Post-Apocalyptic desert is no exception. You can swallow a whole bottle of homemade liquor to forget your tiredness. Your body, and especially your head, won't appreciate it much the next morning, though.
Alcohol does not count as food nor water, and therefore will not grant the
Fed or
Refreshed status. However, it will restore your
to maximum and give you the
Drunk status. The next day, just after
The Attack, the
Drunk status will evolve into a
Hungover. Both statuses prevent you from drinking further alcohol for the rest of the day.
Your head is spinning, you almost want to be sick, but at least it woke you up. Now you just need to run...
Coffee
(see main article:
Bloody hot coffee)
Nothing lifts the spirit more than a good cup of coffee in the morning. This isn't your typical coffee, though. It looks bad and tastes even worse, but at least it's hot enough to keep you up for another while. Brewing coffee requires a
Cafetière which is expensive to repair, and each cup (which requires a
Rotting Log, a flask of
Pharmaceutical Products and a
Battery) is also expensive to brew.
Coffee may be drunk an unlimited number of times for no external effects, and each cup restores 4
toward your maximum.