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Difference between revisions of "Battery Launcher 1-ITF (loaded)"
From Die2Nite Wiki
| Line 13: | Line 13: | ||
** If failing: | ** If failing: | ||
*: ''"You attack a zombie with your {{MetaInline|Battery Launcher 1-ITF (loaded)}} , but it hardly even flinches and continues to advance!'' | *: ''"You attack a zombie with your {{MetaInline|Battery Launcher 1-ITF (loaded)}} , but it hardly even flinches and continues to advance!'' | ||
| − | ** | + | ** {{MetaInline|Watchmen}} - 10 attack points. |
==Notes== | ==Notes== | ||
Revision as of 06:44, 19 April 2015
| Battery Launcher 1-ITF (loaded) |
|
| A little creative recycling of the resources at hand enables the Battery Launcher 1-ITF to use batteries as piercing projectiles. | |
| Category | Items |
| Sub Category | Armoury |
| When used | |
The Battery Launcher uses
Batteries for ammunition. Each charge kills one zombie except for occasional malfunctions. After the discharge, a
Crushed Battery can be found lying on the ground.
Found
- Loading a
Battery Launcher 1-ITF (empty) with a
Battery.
Uses
-
Weapon with 1 shot after loaded. - Usually kills 1 zombie, but occasionally misses. Chance is unknown. Please report your cases in Statistics section.
- If successful:
- blurb ???
- If failing:
- "You attack a zombie with your
Battery Launcher 1-ITF (loaded) , but it hardly even flinches and continues to advance!
-
Watchmen - 10 attack points.
Notes
- Previously named "Battery-Launcher 1-PDTG".
- In Season 10:
-
Watchmen points provided decreased from 12 to 10.
-
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