This site is not maintained anymore. Please move to MHWiki.org
Difference between revisions of "Data:Workshop"
From Die2Nite Wiki
| Line 6: | Line 6: | ||
subcategory=Workshop| | subcategory=Workshop| | ||
blurb=The advancement of a town depends on the construction of a shabby workshop full of nondescript clutter. It allows resources to be converted and is a pre-requisite for the construction of other more advanced buildings.| | blurb=The advancement of a town depends on the construction of a shabby workshop full of nondescript clutter. It allows resources to be converted and is a pre-requisite for the construction of other more advanced buildings.| | ||
| + | upgradable=true| | ||
ap=25| | ap=25| | ||
resources=2| | resources=2| | ||
Revision as of 03:58, 30 July 2011
This page contains the following metadata:
- ID (id) - 1033
- Name (name) - Workshop
- Image (image) -
(small_refine.gif) - Category (category) - Buildings
- Subcategory (subcategory) - Workshop
- Blurb (blurb) - The advancement of a town depends on the construction of a shabby workshop full of nondescript clutter. It allows resources to be converted and is a pre-requisite for the construction of other more advanced buildings.
Building specific data
- Temporary (temporary) - false
- Upgradable (upgradable) - true
- Blueprint (blueprint) - false
- Parent building (parent) - Unknown parent
- Defence (defence) - 0
- AP cost (ap) - 25
- Number of resources (resources) - 2
- First resource (res1) - Twisted Plank, Quantity (resQ1) - 10
- Second resource (res2) - Wrought Iron, Quantity (resQ2) - 8
[] - purge the page cache after editing to see your changes.
Go back to the article.