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Difference between revisions of "Infected"
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m (Clarified chances of dying by adding 75% in Hardcore) |
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==Effect== | ==Effect== | ||
| − | * You have a 50% chance of [[Death|dying]] each night! This will earn you a rare [[Distinction]], at least... | + | * You have a 50% chance of [[Death|dying]] each night in a [[Town#Local_towns|Small Map]] or [[Town#Distant_Regions|Distant Region]]! You have a 75% chance of dying each night in a {{MetaInline|Hardcore}} town! This will earn you a rare [[Distinction]], at least... |
** Dying of infection gives you the {{MetaInline|Deaths by Infection}} distinction. | ** Dying of infection gives you the {{MetaInline|Deaths by Infection}} distinction. | ||
Revision as of 09:27, 18 January 2013
| Infected |
|
| A terrible disease rages inside you... Some sort of plague maybe? The most effective way to combat the sickness is to take the correct drugs... If you do nothing, you have a 50% chance of waking up dead in the morning. | |
| Category | Status |
| Sub Category | Trauma |
That wound from yesterday has gone nasty. It's oozing and you really don't feel well.
Cause
- Going to bed
Wounded. - Random when eating a
Meaty Bone. The chance is unknown, but not 100%.
- Note: If a Hero cooks the bone into a
Tasty Homemade Dish, it will not make you
Infected.
- Note: If a Hero cooks the bone into a
Effect
- You have a 50% chance of dying each night in a Small Map or Distant Region! You have a 75% chance of dying each night in a
Hardcore town! This will earn you a rare Distinction, at least...
- Dying of infection gives you the
Deaths by Infection distinction.
- Dying of infection gives you the
Removal
- Using a
Paracetoid 7g.
Notes
- Identifiable in any citizen's
Home by the rumor:
- was seen coughing up blood a moment ago... Some are talking about an infection.
- If you are
Infected and
Wounded, then using a
Paracetoid 7g without a
Bandage means you will still be
Wounded, and you will become
Infected again after midnight. You must use both on the same day to recover completely.
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