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Difference between revisions of "Healed"
From Die2Nite Wiki
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== Cause == | == Cause == | ||
| − | * Using a {{MetaInline|Bandage}} after becoming {{MetaInline|Wounded}} | + | * Using a {{MetaInline|Bandage}} after becoming {{MetaInline|Wounded}}. |
==Effect== | ==Effect== | ||
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== Notes == | == Notes == | ||
* Used to be named "Recovery" | * Used to be named "Recovery" | ||
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{{Status Effects}} | {{Status Effects}} | ||
Latest revision as of 06:45, 1 February 2014
| Healed |
|
| You have had an injury healed recently. You cannot be healed again today. | |
| Category | Status |
| Sub Category | Trauma |
You stopped the bleeding, for now...
Cause
Effect
Prevents you from using another
Bandage that day if you become
Wounded again.
Removal
Automatically removed at midnight.
Notes
- Used to be named "Recovery"
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