Difference between revisions of "Item combinations"
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| − | Certain items can be combined together to create new or improved items. | + | {{Spade|Old page, needs work and confirmation of content|--[[Image:small_admin.gif|top|link=Die2Nite Wiki:Administrators]] [[User:Nickyh|Nickyh]] 08:12, 9 April 2013 (PDT)}} |
| + | Certain items can be combined together to create new or improved items. Broken or incomplete items can also be combined with the required spare parts to work. Finally, some items require to be combined with other items, like batteries, to work. | ||
| − | + | All items are combined at a citizen's home or outside in the {{MetaInline|World Beyond}} by using the Build command. All the required items require to be present in the inventory or in the home's chest. | |
| − | + | ==Combined items== | |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| + | Combining these items give a completely different item to those used. Items are generally used up to create the new item(s). | ||
| + | {| class="wikitable" style="width: 100%" | ||
| + | !Item: | ||
| + | !Combined With: | ||
| + | !Result: | ||
| + | !Notes: | ||
| + | |- | ||
| + | |{{MetaInline|Bag of Cement}}||{{MetaInline|Water Ration}}||{{MetaInline|Unshaped Concrete Blocks}}|| | ||
| + | |- | ||
| + | |{{MetaInline|Box of Matches}}||{{MetaInline|Rotting Log}}||{{MetaInline|Torch}}|| | ||
| + | |- | ||
| + | |{{MetaInline|Corrosive Liquid}}||{{MetaInline|Battery}}<br/>{{MetaInline|Pharmaceutical Products}}||{{MetaInline|Vial of Poison}}|| If you want to poison someone, hide your tracks. Everyone may know this combination.. | ||
| + | |- | ||
| + | |{{MetaInline|Crate Lid}}||{{MetaInline|Twisted Plank}}||{{MetaInline|Solid Wooden Board}}|| | ||
| + | |- | ||
| + | |{{MetaInline|Flash Powder}}||{{MetaInline|Plastic Bag}}<br/>{{MetaInline|Duct Tape}}||{{MetaInline|Flash Grenade}}|| | ||
| + | |- | ||
| + | |{{MetaInline|Fleshrooms}}||{{MetaInline|Fleshrooms}}||{{MetaInline|Sticky Pastry Ball}}||{{MetaInline|Sticky Pastry Ball}} may be found alone. | ||
| + | |- | ||
| + | |{{MetaInline|Pharmaceutical Products}}||{{MetaInline|Pharmaceutical Products}}||''One of the following:''<br/>{{MetaInline|Water Purifying Tablets}}<br/>{{MetaInline|Hydratone 100mg}}<br/>{{MetaInline|Valium Shot}}<br/>{{MetaInline|Paracetoid 7g}}<br/>{{MetaInline|Anabolic Steroids}}<br/>{{MetaInline|Twinoid 500mg}}<br/>{{MetaInline|Betapropine 5mg (expired)}}<br/>{{MetaInline|Unlabelled Drug}}|| May be considered wasteful, as heroes have the ability to build a drug lab to always obtain {{MetaInline|Twinoid 500mg}}, | ||
| + | |- | ||
| + | |{{MetaInline|Pound of Flesh}}||{{MetaInline|Pound of Flesh}}||{{MetaInline|Grisly Bomb}}|| | ||
| + | |- | ||
| + | |{{MetaInline|Sticky Pastry Ball}}||{{MetaInline|Fleshrooms}}||{{MetaInline|Fleshroom Puree}}|| | ||
| + | |- | ||
| + | |{{MetaInline|Strong Spices}}||{{MetaInline|Chinese Noodles}}<br/>{{MetaInline|Water Ration}}||{{MetaInline|Spicy Chinese Noodles}}||Wasteful. | ||
| + | |- | ||
| + | |{{MetaInline|Thick Solution}}||{{MetaInline|Thick Solution}}||''One of the following:''<br/>{{MetaInline|Water Purifying Tablets}}<br/>{{MetaInline|Hydratone 100mg}}<br/>{{MetaInline|Valium Shot}}<br/>{{MetaInline|Paracetoid 7g}}<br/>{{MetaInline|Anabolic Steroids}}<br/>{{MetaInline|Twinoid 500mg}}<br/>{{MetaInline|Betapropine 5mg (expired)}}<br/>{{MetaInline|Unlabelled Drug}}<br/>{{MetaInline|Pharmaceutical Products}}||As {{MetaInline|Pharmaceutical Products}} are '''nearly never''' combined in organised towns, this is one of the rare opportunities to gain an other drug than {{MetaInline|Twinoid 500mg}}- may that be good or bad.. | ||
| + | |- | ||
| + | |{{MetaInline|Vial of Poison}}||''One of the Following:''<br/>{{MetaInline|Suspicious-looking Vegetable}}<br/>{{MetaInline|Fleshroom Puree}}<br/>{{MetaInline|Anabolic Steroids}}<br/>{{MetaInline|Open Can}}<br/>{{MetaInline|Water Ration}}<br/>||''Respectively:''<br/>{{MetaInline|Suspicious-looking Vegetable (poisoned)}}<br/>{{MetaInline|Fleshroom Puree (poisoned)}}<br/>{{MetaInline|Anabolic Steroids (poisoned)}}<br/>{{MetaInline|Open Can (poisoned)}}<br/>{{MetaInline|Water Ration (poisoned)}}||Items appear identical to the unpoisoned original, the altered name and image are to distinguish the items on the wiki only. | ||
| + | |- | ||
| + | |{{MetaInline|Water Purifying Tablets}}||{{MetaInline|Full Jerrycan}}||{{MetaInline|Water Ration}}s|| This combination may be considered wasteful, as there are buildings with a much higher {{MetaInline|Water Ration|displayname=water}} yield for {{MetaInline|Full Jerrycan}}. | ||
| + | |- | ||
| + | |{{MetaInline|Stagnant Water Can}}||{{MetaInline|Water Purifying Tablets}}||{{MetaInline|Purified Stagnant Water}}s||This combination may be considered wasteful, as there are buildings with a much higher {{MetaInline|Water Ration|displayname=water}} yield for {{MetaInline|Stagnant Water Can}}. | ||
| + | |- | ||
| + | |} | ||
| + | ==Assembled items== | ||
| + | To assemble items you need both the incomplete item and the spare parts in order to work. All items are used up. | ||
| − | + | {| class="wikitable" style="width: 100%" | |
| + | !Item: | ||
| + | !Combined With: | ||
| + | !Result: | ||
| + | !Notes: | ||
| + | |- | ||
| + | |{{MetaInline|Aqua-Splash (incomplete)}}||{{MetaInline|Copper Pipe}}<br/>{{MetaInline|Duct Tape}}<br/>{{MetaInline|Compact Detonator}}<br/>{{MetaInline|Plastic Bag}}||{{MetaInline|Aqua-Splash (empty)}}||Grants the {{MetaInline|Water Guns}} distinction when built | ||
| + | |- | ||
| + | |{{MetaInline|Broken Hacksaw}}||{{MetaInline|Duct Tape}}<br/>{{MetaInline|Handful of nuts and bolts}}||{{MetaInline|Hacksaw}}||Reduces the cost of conversions in the {{MetaInline|Workshop}} by 1 {{AP}} when in your {{MetaInline|Inventory}} | ||
| + | |- | ||
| + | |{{MetaInline|Car Door (incomplete)}}||{{MetaInline|Duct Tape}}<br/>{{MetaInline|Handful of nuts and bolts}}<br/>{{MetaInline|Wrought Iron}}||{{MetaInline|Car Door}}||While in the {{MetaInline|World Beyond}}, gives the user +1 CP when in your {{MetaInline|Inventory}} | ||
| + | |- | ||
| + | |{{MetaInline|Compact Detonator}}||{{MetaInline|Semtex}}<br/>{{MetaInline|Plastic Bag}}<br/>{{MetaInline|Duct Tape}}||{{MetaInline|Plastic Bag and Semtex}}|| | ||
| + | |- | ||
| + | |{{MetaInline|Devastator (incomplete)}}||{{MetaInline|Belt}}<br/>{{MetaInline|Handful of nuts and bolts}}||{{MetaInline|Devastator (empty)}}||Grants the {{MetaInline|Battery Launcher Builder}} distinction | ||
| + | |- | ||
| + | |{{MetaInline|Dismantled Mower}}||{{MetaInline|Handful of nuts and bolts}}<br/>{{MetaInline|Duct Tape}}<br/>{{MetaInline|Wrought Iron}}||{{MetaInline|Lawnmower}}|| | ||
| + | |- | ||
| + | |{{MetaInline|Engine (incomplete)}}||{{MetaInline|Handful of nuts and bolts}}<br/>{{MetaInline|Duct Tape}}<br/>{{MetaInline|Wrought Iron}}<br/>{{MetaInline|Compact Detonator}}<br/>{{MetaInline|Broken Human Bone}}||{{MetaInline|Engine}}|| | ||
| + | |- | ||
| + | |{{MetaInline|Incomplete Cafetière}}||{{MetaInline|Cyanide}}<br/>{{MetaInline|Electronic component}}<br/>{{MetaInline|Wrought Iron}}<br/>{{MetaInline|Duct Tape}}<br/>{{MetaInline|Copper Pipe}}<br/>{{MetaInline|Handful of nuts and bolts}}||{{MetaInline|Cafetière}}|| | ||
| + | |- | ||
| + | |{{MetaInline|Incomplete Chainsaw}}||{{MetaInline|Engine}}<br/>{{MetaInline|Handful of nuts and bolts}}<br/>{{MetaInline|Duct Tape}}<br/>{{MetaInline|Belt}}||{{MetaInline|Chainsaw (incomplete)}}||Grants the {{MetaInline|Chainsaws}} distinction | ||
| + | |- | ||
| + | |{{MetaInline|Jerrycan Pump (empty)}}||{{MetaInline|Full Jerrycan}}||{{MetaInline|Jerrycan Gun (ready)}}|| | ||
| + | |- | ||
| + | |{{MetaInline|Jerrycan Pump (unattached)}}||{{MetaInline|Duct Tape}}<br/>{{MetaInline|Full Jerrycan}}||{{MetaInline|Jerrycan Gun (ready)}}|| | ||
| + | |- | ||
| + | |{{MetaInline|Mini HI-Fi (Broken)}}||{{MetaInline|Battery}}<br/>{{MetaInline|Electronic component}}||{{MetaInline|Mini HiFi (on)}}|| | ||
| + | |- | ||
| + | |{{MetaInline|PUTA Mark II Calibrator}}||{{MetaInline|Battery Launcher 1-ITF (empty)}}<br/>{{MetaInline|Handful of nuts and bolts}}<br/>{{MetaInline|Duct Tape}}<br/>{{MetaInline|Electronic component}}||{{MetaInline|Battery Launcher Mk.II (empty)}}||Grants the {{MetaInline|Battery Launcher Builder}} distinction | ||
| + | |- | ||
| + | |{{MetaInline|Tool Bag}}||{{MetaInline|Twisted Plank}}<br/>{{MetaInline|Duct Tape}}<br/>{{MetaInline|Handful of nuts and bolts}}||{{MetaInline|Repair Kit}}|| | ||
| + | |- | ||
| + | |{{MetaInline|Wonky Shopping Trolley}}||{{MetaInline|Duct Tape}}<br/>{{MetaInline|Copper Pipe}}<br/>{{MetaInline|Wrought Iron}}||{{MetaInline|Shopping Trolley}}|| | ||
| + | |- | ||
| + | |} | ||
| + | |||
| + | ==Water weapons== | ||
| + | Water weapons need to be combined with a {{MetaInline|Water Ration}} to work. | ||
| + | |||
| + | {| class="wikitable" style="width: 100%" | ||
| + | !Item: | ||
| + | !Combined With: | ||
| + | !Result: | ||
| + | !Notes: | ||
| + | |- | ||
| + | |{{MetaInline|Aqua-Splash (empty)}}||{{MetaInline|Water Ration}}||{{MetaInline|Aqua-Splash (5 shots)}}||Can be filled without a {{MetaInline|Water Ration}} if {{MetaInline|Plumbing}} is built | ||
| + | |- | ||
| + | |{{MetaInline|Aqua-Splash (1 shot)}}||{{MetaInline|Water Ration}}||{{MetaInline|Aqua-Splash (5 shots)}}||Can be filled without a {{MetaInline|Water Ration}} if {{MetaInline|Plumbing}} is built | ||
| + | |- | ||
| + | |{{MetaInline|Aqua-Splash (2 shots)}}||{{MetaInline|Water Ration}}||{{MetaInline|Aqua-Splash (5 shots)}}||Can be filled without a {{MetaInline|Water Ration}} if {{MetaInline|Plumbing}} is built | ||
| + | |- | ||
| + | |{{MetaInline|Aqua-Splash (3 shots)}}||{{MetaInline|Water Ration}}||{{MetaInline|Aqua-Splash (5 shots)}}||Can be filled without a {{MetaInline|Water Ration}} if {{MetaInline|Plumbing}} is built | ||
| + | |- | ||
| + | |{{MetaInline|Aqua-Splash (4 shots)}}||{{MetaInline|Water Ration}}||{{MetaInline|Aqua-Splash (5 shots)}}||Can be filled without a {{MetaInline|Water Ration}} if {{MetaInline|Plumbing}} is built | ||
| + | |- | ||
| + | |{{MetaInline|Plastic Bag}}||{{MetaInline|Water Ration}}||{{MetaInline|Water Bomb}}||Can be filled without a {{MetaInline|Water Ration}} if {{MetaInline|Plumbing}} is built | ||
| + | |- | ||
| + | |{{MetaInline|Plastic Bag and Semtex}}||{{MetaInline|Water Ration}}||{{MetaInline|Exploding Water Bomb}}||Can be filled without a {{MetaInline|Water Ration}} if {{MetaInline|Plumbing}} is built | ||
| + | |- | ||
| + | |{{MetaInline|Water Pistol (empty)}}||{{MetaInline|Water Ration}}||{{MetaInline|Water Pistol (3 shots)}}||Can be filled without a {{MetaInline|Water Ration}} if {{MetaInline|Plumbing}} is built | ||
| + | |- | ||
| + | |{{MetaInline|Water Pistol (1 shot)}}||{{MetaInline|Water Ration}}||{{MetaInline|Water Pistol (3 shots)}}||Can be filled without a {{MetaInline|Water Ration}} if {{MetaInline|Plumbing}} is built | ||
| + | |- | ||
| + | |{{MetaInline|Water Pistol (2 shots)}}||{{MetaInline|Water Ration}}||{{MetaInline|Water Pistol (3 shots)}}||Can be filled without a {{MetaInline|Water Ration}} if {{MetaInline|Plumbing}} is built | ||
| + | |- | ||
| + | |} | ||
| + | |||
| + | ==Battery-powered items== | ||
| + | |||
| + | Battery-powered items require to be combined with a {{MetaInline|Battery}} in order to work. When Batteries are used up, they will require new batteries. | ||
| + | |||
| + | {| class="wikitable" style="width: 100%" | ||
| + | !Item: | ||
| + | !Combined With: | ||
| + | !Result: | ||
| + | !Notes: | ||
| + | |- | ||
| + | |{{MetaInline|Battery Launcher 1-ITF (empty)}}||{{MetaInline|Battery}}||{{MetaInline|Battery Launcher 1-ITF (loaded)}}|| | ||
| + | |- | ||
| + | |{{MetaInline|Battery Launcher Mk. II (empty)}}||{{MetaInline|Battery}}||{{MetaInline|Battery Launcher Mk. II (loaded)}}|| | ||
| + | |- | ||
| + | |{{MetaInline|Bedside Lamp (off)}}||{{MetaInline|Battery}}||{{MetaInline|Bedside Lamp (on)}}||Prevents {{MetaInline|Terrorised}} status during the night's attack when lit<br/>{{MetaInline|Battery}} is used up every night | ||
| + | |- | ||
| + | |{{MetaInline|Chainsaw (incomplete)}}||{{MetaInline|Battery}}||{{MetaInline|Chainsaw (loaded)}}|| | ||
| + | |- | ||
| + | |{{MetaInline|Devastator (empty)}}||{{MetaInline|Battery}}||{{MetaInline|Devastator (loaded)}}|| | ||
| + | |- | ||
| + | |{{MetaInline|Electric Whisk (incomplete)}}||{{MetaInline|Battery}}||{{MetaInline|Electric Whisk (charged)}}|| | ||
| + | |- | ||
| + | |{{MetaInline|EMS System (incomplete)}}||{{MetaInline|Battery}}||{{MetaInline|EMS System (charged)}}|| | ||
| + | |- | ||
| + | |{{MetaInline|Pocket Vibrator (incomplete)}}||{{MetaInline|Battery}}||{{MetaInline|Pocket Vibrator (charged)}}|| | ||
| + | |- | ||
| + | |{{MetaInline|Radio Cassette Player (no battery)}}||{{MetaInline|Battery}}||{{MetaInline|Radio Cassette Player}}||{{MetaInline|Battery}} is used up every night | ||
| + | |- | ||
| + | |{{MetaInline|Radius Mark II (incomplete)}}||{{MetaInline|Battery}}||{{MetaInline|Radius Mark II}} | ||
| + | |- | ||
| + | |{{MetaInline|Taser (incomplete)}}||{{MetaInline|Battery}}||{{MetaInline|Taser}}|| | ||
| + | |- | ||
| + | |} | ||
| + | |||
| + | ==Containers== | ||
| + | |||
| + | Some Containers need to be opened with a tool so the goods inside can be revealed. Although the process does not necessarily combine the items, the process to open it is similar. | ||
| + | |||
| + | {| class="wikitable" style="width: 100%" | ||
| + | !Item: | ||
| + | !Combined With: | ||
| + | !Result: | ||
| + | !Notes: | ||
| + | |- | ||
| + | |{{MetaInline|Chest}}||''One of the following:''<br/> {{MetaInline|Can Opener}}<br/>{{MetaInline|Screwdriver}}<br>{{MetaInline|Hacksaw}}<br/>{{MetaInline|Swiss Army Knife}}||''One of the following:<br/>{{MetaInline|'Wake The Dead'}}<br/>{{MetaInline|Vodka Marinostov}}<br/>{{MetaInline|Anabolic Steroids}}<br/>{{MetaInline|Box of Matches}}<br/>{{MetaInline|Semtex}}<br/>{{MetaInline|Bandage}}<br/>{{MetaInline|Twinoid 500mg}}||Opener is not lost upon use | ||
| + | |- | ||
| + | ||{{MetaInline|Large Chest}}||''One of the following:''<br/> {{MetaInline|Can Opener}}<br/>{{MetaInline|Screwdriver}}<br>{{MetaInline|Hacksaw}}<br/>{{MetaInline|Swiss Army Knife}}||''One of the following:<br/>{{MetaInline|Aqua-Splash (incomplete)}}<br/>{{MetaInline|Devastator (incomplete)}}<br/>{{MetaInline|Dismantled Mower}}<br/>{{MetaInline|Incomplete Chainsaw}}<br/>{{MetaInline|Incomplete Whisk}}<br/>{{MetaInline|Machete}}<br/>{{MetaInline|PUTA Mark II Calibrator}}<br/>{{MetaInline|Kwik-Fix}}<br/>{{MetaInline|Utility Belt}}||Opener is not lost upon use | ||
| + | |- | ||
| + | |{{MetaInline|Toolbox}}||''One of the following:''<br/>{{MetaInline|Adjustable Spanner}}<br/>{{MetaInline|Box Cutter}}<br/>{{MetaInline|Broken Human Bone}}<br/>{{MetaInline|Can Opener}}<br/>{{MetaInline|Ektorp-Gluten Chair}}<br/>{{MetaInline|Machete}}<br/>{{MetaInline|Pathetic Penknife}}<br/>{{MetaInline|PC Base Unit}}<br/>{{MetaInline|Rusty Chain}}<br/>{{MetaInline|Screwdriver}}<br/>{{MetaInline|Serrated Knife}}<br/>{{MetaInline|Staff}}<br/>{{MetaInline|Electric Whisk (charged)}}<br/>{{MetaInline|Swiss Army Knife}}||''One of the following:''<br/>{{MetaInline|Handful of nuts and bolts}}<br/>{{MetaInline|Pharmaceutical Products}}<br/>{{MetaInline|Box of Matches}}<br/>{{MetaInline|Semtex}}<br/>{{MetaInline|Copper Pipe}}<br/>{{MetaInline|Battery}}<br/>{{MetaInline|Duct Tape}}<br/>{{MetaInline|Ness-Quick Weedkiller}}||Opener is not lost upon use | ||
| + | |- | ||
| + | |} | ||
| + | |||
| + | ==Repair items== | ||
| + | |||
| + | These are used to repair {{MetaInline|Broken}} items. Repairing an item always requires 1 {{AP}}. | ||
| + | |||
| + | {| class="wikitable" style="width: 100%" | ||
| + | !Item: | ||
| + | !Combined With: | ||
| + | !Result: | ||
| + | !Notes: | ||
| + | |- | ||
| + | |{{MetaInline|Kwik-Fix}}||Any {{MetaInline|Broken}} item||Repairs the item (removes {{MetaInline|Broken}} status)||Costs 1 {{AP}} to use. | ||
| + | |- | ||
| + | ||{{MetaInline|Repair Kit}}||Any {{MetaInline|Broken}} item||Repairs the item (removes {{MetaInline|Broken}} status)||Costs 1 {{AP}} to use. <br/>{{MetaInline|Repair Kit}} becomes {{MetaInline|Repair Kit (damaged)}} and must be repaired in the {{MetaInline|Workshop}} | ||
| + | |- | ||
| + | |} | ||
| + | |||
| + | ==Others== | ||
| + | |||
| + | {| class="wikitable" style="width: 100%" | ||
| + | !Item: | ||
| + | !Combined With: | ||
| + | !Result: | ||
| + | !Notes: | ||
| + | |- | ||
| + | |{{MetaInline|Cafetière}}||{{MetaInline|Rotting Log}}<br/>{{MetaInline|Pharmaceutical Products}}<br/>{{MetaInline|Battery}}||{{MetaInline|Bloody hot coffee}}||{{MetaInline|Cafetière}} is not lost upon use | ||
| + | |- | ||
| + | |{{MetaInline|Machine Gun (empty)}}||{{MetaInline|Handful of Bullets}}||Machine Gun (loaded)||Cannot be created, {{MetaInline|Handful of Bullets}} has not been implemented as of Season 4 | ||
| + | |- | ||
| + | ||{{MetaInline|Revolver (empty)}}||{{MetaInline|Handful of Bullets}}||Revolver (loaded)||Cannot be created, {{MetaInline|Handful of Bullets}} has not been implemented as of Season 4 | ||
| + | |- | ||
| + | |{{MetaInline|Torch}}||{{MetaInline|Dried Marshmallows}}||{{MetaInline|Burnt Marshmallows}}||{{MetaInline|Torch}} is not lost upon use | ||
| + | |- | ||
| + | |{{MetaInline|Water Cooler Bottle (empty)}}||{{MetaInline|Water Ration}}||{{MetaInline|Water Cooler Bottle (1 ration)}}||May drink from container instead if not refreshed. | ||
| + | |- | ||
| + | |{{MetaInline|Water Cooler Bottle (1 ration)}}||{{MetaInline|Water Ration}}||{{MetaInline|Water Cooler Bottle (2 rations)}}||May drink from container instead if not refreshed. | ||
| + | |- | ||
| + | |{{MetaInline|Water Cooler Bottle (2 rations)}}||{{MetaInline|Water Ration}}||{{MetaInline|Water Cooler Bottle (3 rations)}}||May drink from container instead if not refreshed. | ||
| + | |- | ||
| + | |} | ||
| + | |||
| + | [[Category:Items| Item combinations]] | ||
Latest revision as of 15:49, 6 July 2013
Certain items can be combined together to create new or improved items. Broken or incomplete items can also be combined with the required spare parts to work. Finally, some items require to be combined with other items, like batteries, to work.
All items are combined at a citizen's home or outside in the
World Beyond by using the Build command. All the required items require to be present in the inventory or in the home's chest.
Contents
Combined items
Combining these items give a completely different item to those used. Items are generally used up to create the new item(s).
Assembled items
To assemble items you need both the incomplete item and the spare parts in order to work. All items are used up.
Water weapons
Water weapons need to be combined with a
Water Ration to work.
Battery-powered items
Battery-powered items require to be combined with a
Battery in order to work. When Batteries are used up, they will require new batteries.
| Item: | Combined With: | Result: | Notes: |
|---|---|---|---|
| Prevents | |||
Containers
Some Containers need to be opened with a tool so the goods inside can be revealed. Although the process does not necessarily combine the items, the process to open it is similar.
| Item: | Combined With: | Result: | Notes: |
|---|---|---|---|
| One of the following: |
One of the following: |
Opener is not lost upon use | |
| One of the following: |
One of the following: |
Opener is not lost upon use | |
| One of the following: |
One of the following: |
Opener is not lost upon use |
Repair items
These are used to repair
Broken... items. Repairing an item always requires 1
.
| Item: | Combined With: | Result: | Notes: |
|---|---|---|---|
| Any |
Repairs the item (removes |
Costs 1 | |
| Any |
Repairs the item (removes |
Costs 1 |
Others
| Item: | Combined With: | Result: | Notes: |
|---|---|---|---|
| Machine Gun (loaded) | Cannot be created, | ||
| Revolver (loaded) | Cannot be created, | ||
| May drink from container instead if not refreshed. | |||
| May drink from container instead if not refreshed. | |||
| May drink from container instead if not refreshed. |