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Difference between revisions of "Screwdriver"
From Die2Nite Wiki
m (→Found) |
m (Added guard weapon bonus) |
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| Line 15: | Line 15: | ||
* Killing zombies (low chance of success, breaks after 1-2 uses) | * Killing zombies (low chance of success, breaks after 1-2 uses) | ||
* Opening a {{MetaInline|Can}}, {{MetaInline|Chest}}, {{MetaInline|Food Parcel}}, {{MetaInline|Large Chest}} or {{MetaInline|Toolbox}}. | * Opening a {{MetaInline|Can}}, {{MetaInline|Chest}}, {{MetaInline|Food Parcel}}, {{MetaInline|Large Chest}} or {{MetaInline|Toolbox}}. | ||
| − | + | * Guard weapon, 5 attack pts. | |
{{Armoury}} | {{Armoury}} | ||
Revision as of 17:29, 19 November 2012
| Screwdriver |
|
| Bizarrely enough, the screwdriver was invented to screw and unscrew screws. However, it also allows you to open cans and put certain objects back together. As a last resort, plant in someone's skull: it might just save your life... | |
| Category | Items |
| Sub Category | Armoury |
Yeah, I was disappointed to find out that this screwdriver had nothing to do with vodka, too.
Found
Uses
- Killing zombies (low chance of success, breaks after 1-2 uses)
- Opening a
Can,
Chest,
Food Parcel,
Large Chest or
Toolbox. - Guard weapon, 5 attack pts.
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