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Difference between revisions of "Wounded"
From Die2Nite Wiki
(→Effect) |
(Added Sand Ball as a cause) |
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* Using the {{MetaInline|EMS System}} | * Using the {{MetaInline|EMS System}} | ||
* Being attacked by another citizen | * Being attacked by another citizen | ||
| + | * Being hit by a {{MetaInline|Sand Ball}} in a [[Hardcore]] town. | ||
==Effect== | ==Effect== | ||
Revision as of 08:06, 30 December 2011
| Wounded |
|
| You have been seriously injured ! You will restore 1 |
|
| Category | Status |
| Sub Category | Trauma |
For whatever reason, you survived whatever traumatic (or kinky) event caused this injury. Better use a bandage fast, before it gets a LOT worse.
Cause
- Fleeing a zone controlled by zombies
- Using the
EMS System (charged) - Being attacked by another citizen
- Being hit by a
Sand Ball in a Hardcore town.
Effect
There are six different injuries; all of them reduce you to a maximum of 5
and may contribute other effects:
- Eye - Chance to find an item while scavenging is reduced
- Foot - No other penalty
- Head - Your speech in the forums is altered, as if you were stuttering.
- Arm - You cannot work at the construction sites or open/close the town gates. (You can transform items in the Workshop.)
- Leg - As you walk around in the wastelands, there is a chance that you will fail to move from one screen to another, resulting in the loss of that
used. - Hands - Certain objects become unusable.
Removal
A
Bandage is the only cure for an injury. Not counting your death, of course.
Notes
- If you do not use a
Bandage to cure your wound, the next day you will be
Infected. - Becoming
Wounded will give you a Distinction.
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