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Difference between revisions of "Reactor"

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m (reactor blew up. Did some updates.)
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==Use==
 
==Use==
 
*Building it gives 500 {{DP}} to the town.
 
*Building it gives 500 {{DP}} to the town.
−
**The defence points may decrease depending on the state of the Reactor.
+
**The defence provided may decrease depending on the state of the Reactor.
  
 
==Notes==
 
==Notes==
 
*Each night, the Reactor takes damage points (similar to all buildings in {{MetaInline|Hardcore}} towns). The amount of damage possibly depends on the attack magnitude, but may be random.
 
*Each night, the Reactor takes damage points (similar to all buildings in {{MetaInline|Hardcore}} towns). The amount of damage possibly depends on the attack magnitude, but may be random.
−
**Supposedly 0 - 250 points per night. (Confirm records on talk page)
+
**Supposedly 0 - 250 points per night. Current record is 50 - 125. (Update records on [[talk:Reactor|talk page]])
 
*The Reactor loses twice as much defence as damage points. For example, a fully-repaired Reactor gives 500 {{DP}}, but a Reactor that has taken 97 damage will give only 304 {{DP}}.
 
*The Reactor loses twice as much defence as damage points. For example, a fully-repaired Reactor gives 500 {{DP}}, but a Reactor that has taken 97 damage will give only 304 {{DP}}.
 
*The damage is done to the reactor '''before''' the attack, which means it will never give the full 500 defence.
 
*The damage is done to the reactor '''before''' the attack, which means it will never give the full 500 defence.
 
*You can repair the Reactor - 1 {{AP}} will repair 2 damage points. In other words, up to 125 {{AP}} is needed to fully repair the Reactor every day.
 
*You can repair the Reactor - 1 {{AP}} will repair 2 damage points. In other words, up to 125 {{AP}} is needed to fully repair the Reactor every day.
 
**As the Reactor is repaired, the defence will increase again, until it is fully repaired, when it will give 500 {{DP}}.
 
**As the Reactor is repaired, the defence will increase again, until it is fully repaired, when it will give 500 {{DP}}.
−
*If the Reactor's defence points reach zero (250 points of damage), the town is destroyed.
+
**In conclusion, the Reactor has 500 {{DP}} when it has 250 health points, which can in theory be fixed from 0 points to full with 125 {{AP}}.
−
**Dying by being blown up by the Reactor gives the distinction {{MetaInline|Atomic deaths}}.
+
*If the Reactor's defence points reach zero (250 points of damage), the town is destroyed.<br/>''The whole region has been irradiated by the '''destruction of the Reactor'''!''
 +
**Dying by being blown up by the Reactor gives the rare distinction {{MetaInline|Atomic deaths}}. The cause of death is "death by Infection".
 +
**{{MetaInline|The News Corpse}} lists no deaths in town, even though everybody has died of {{MetaInline|Infected|displayname=Infection}}.
 
**The town is '''not''' devastated: the town icon is rubble with smoke on it. (confirm)
 
**The town is '''not''' devastated: the town icon is rubble with smoke on it. (confirm)
 
**You can enter the town, but presumably {{MetaInline|The Well}} and all things in bank and houses are obliterated. If you die in the destroyed town, you are said to have died due to {{MetaInline|Infected|displayname=Infection}}. (confirm)
 
**You can enter the town, but presumably {{MetaInline|The Well}} and all things in bank and houses are obliterated. If you die in the destroyed town, you are said to have died due to {{MetaInline|Infected|displayname=Infection}}. (confirm)

Revision as of 02:16, 5 May 2012

[v · e] 1173 Reactor Small arma.gif
This terrifying building came from a soviet submarine and sends powerful bolts of electricity arcing around the town with a deafening crackle. The only "hitch" is that it has to be repaired daily. If it is destroyed, the town and its surroundings are instantly vaporized, wiping everything off the map (where you'll be). The label reads: soviet design, assembled in « вшивый ».
Category Buildings
Sub Category Foundations
Item bplan u.gifItem bplan u.gifBlueprints Blueprint Item bplan e.gifItem bplan e.gifConstruction Blueprint (very rare!) very rare!
Small parent.gif Parent building Small building.gifSmall building.gifFoundations Foundations
Small def.gif Defence Small def.gif 500
Small pa.gif Action Points cost Small pa.gif 100
Tag 2.gif Resource cost Item metal beam.gifItem metal beam.gifMetal Support×15 Item concrete wall.gifItem concrete wall.gifUnshaped Concrete Blocks×2 Item pile.gifItem pile.gifBattery×10 Item electro.gifItem electro.gifElectronic component×4 Item engine.gifItem engine.gifEngine×1

Don't ask how a nuclear reactor kills 500 zombies a day. It just does. The risk is that this thing could go off at any second. If a meltdown does occur, the whole town will explode and you will be vaporised instantly by the radiation and heat. On the bright side, so will all the zombies around here.

Use

  • Building it gives 500 Small def.gif to the town.
    • The defence provided may decrease depending on the state of the Reactor.

Notes

  • Each night, the Reactor takes damage points (similar to all buildings in R suhard.gifR suhard.gifHardcore Hardcore towns). The amount of damage possibly depends on the attack magnitude, but may be random.
    • Supposedly 0 - 250 points per night. Current record is 50 - 125. (Update records on talk page)
  • The Reactor loses twice as much defence as damage points. For example, a fully-repaired Reactor gives 500 Small def.gif, but a Reactor that has taken 97 damage will give only 304 Small def.gif.
  • The damage is done to the reactor before the attack, which means it will never give the full 500 defence.
  • You can repair the Reactor - 1 Small pa.gif will repair 2 damage points. In other words, up to 125 Small pa.gif is needed to fully repair the Reactor every day.
    • As the Reactor is repaired, the defence will increase again, until it is fully repaired, when it will give 500 Small def.gif.
    • In conclusion, the Reactor has 500 Small def.gif when it has 250 health points, which can in theory be fixed from 0 points to full with 125 Small pa.gif.
  • If the Reactor's defence points reach zero (250 points of damage), the town is destroyed.
    The whole region has been irradiated by the destruction of the Reactor!
    • Dying by being blown up by the Reactor gives the rare distinction R dnucl.gifR dnucl.gifAtomic deaths Atomic deaths. The cause of death is "death by Infection".
    • Small gazette.gifSmall gazette.gifThe News Corpse The News Corpse lists no deaths in town, even though everybody has died of Status infect.gifStatus infect.gifInfected Infection.
    • The town is not devastated: the town icon is rubble with smoke on it. (confirm)
    • You can enter the town, but presumably Small well.gifSmall well.gifThe Well The Well and all things in bank and houses are obliterated. If you die in the destroyed town, you are said to have died due to Status infect.gifStatus infect.gifInfected Infection. (confirm)
  • The Reactor's production site roughly translates into "Lousy". No official info is shared on the matter, so the translation is debatable.