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Difference between revisions of "Bait"
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They won't need that limb where they're going. Just think of it as... lending a hand. | They won't need that limb where they're going. Just think of it as... lending a hand. | ||
| − | == | + | == Uses == |
* Building it gives 50 {{temp}}{{DP}} to the town. | * Building it gives 50 {{temp}}{{DP}} to the town. | ||
| − | ==Notes== | + | == Notes == |
* This building can be wasteful, since 3 Meaty Bones can be converted to 75 {{temp}}{{DP}} without spending any AP when used as {{MetaInline|Guard Weapon}} on watch. However being [[watchmen]] can be risky. | * This building can be wasteful, since 3 Meaty Bones can be converted to 75 {{temp}}{{DP}} without spending any AP when used as {{MetaInline|Guard Weapon}} on watch. However being [[watchmen]] can be risky. | ||
| + | == Changes == | ||
* In [[Season 3]]: | * In [[Season 3]]: | ||
** The Lure was renamed Bait | ** The Lure was renamed Bait | ||
Revision as of 12:10, 10 June 2014
| Bait |
|
| A lump of meat attached to a hook should distract at least a few zombies... | |
| Category | Buildings |
| Sub Category | Wall Upgrade v1 |
They won't need that limb where they're going. Just think of it as... lending a hand.
Uses
Notes
- This building can be wasteful, since 3 Meaty Bones can be converted to 75

without spending any AP when used as
Guard Weapon on watch. However being watchmen can be risky.
Changes
- In Season 3:
- In Season 6:
- The rarity of the building decreased from
Construction Blueprint (uncommon) to
Construction Blueprint (common).
- The rarity of the building decreased from