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Difference between revisions of "Data:Automatic Sprinkler"
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(Season 6 changes defense and AP) |
(ap=85| not 90 .) |
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| Line 9: | Line 9: | ||
parent=Workshop (Hydraulic Network)| | parent=Workshop (Hydraulic Network)| | ||
defence=150| | defence=150| | ||
| − | ap= | + | ap=85| |
resources=4| | resources=4| | ||
res1=Patchwork Beam| | res1=Patchwork Beam| | ||
Revision as of 17:19, 4 December 2012
This page contains the following metadata:
- ID (id) - 1059
- Name (name) - Automatic Sprinkler
- Image (image) -
(small_sprinkler.gif) - Category (category) - Buildings
- Subcategory (subcategory) - Pump
- Blurb (blurb) - Traditionally used in a garden, they also serve as a deadly defense against the Hordes... They kill lots of zombies, but just be sure to store plenty of water beforehand.
Building specific data
- Temporary (temporary) - false
- Upgradable (upgradable) - false
- Blueprint (blueprint) - Construction Blueprint (rare)
- Parent building (parent) - Workshop (Hydraulic Network)
- Defence (defence) - 150
- AP cost (ap) - 85
- Number of resources (resources) - 4
- First resource (res1) - Patchwork Beam, Quantity (resQ1) - 7
- Second resource (res2) - Metal Support, Quantity (resQ2) - 15
- Third resource (res3) - Water Ration, Quantity (resQ3) - 20
- Fourth resource (res4) - Copper Pipe, Quantity (resQ4) - 1
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