Difference between revisions of "Ghoul"
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*The {{MetaInline|Ghoul}} must consume a "human flesh related item" (or an entire human) periodically, otherwise they will die of hunger. | *The {{MetaInline|Ghoul}} must consume a "human flesh related item" (or an entire human) periodically, otherwise they will die of hunger. | ||
*Extremely antisocial behavior (killing of citizens) will usually result in detest and violence, and possibly a trip to the {{MetaInline|Gallows}} if caught. | *Extremely antisocial behavior (killing of citizens) will usually result in detest and violence, and possibly a trip to the {{MetaInline|Gallows}} if caught. | ||
| − | *Drinking a {{MetaInline|Water Ration}} (or any form of water) will {{MetaInline|Wounded| | + | *Drinking a {{MetaInline|Water Ration}} (or any form of water) will {{MetaInline|Wounded|displayname=Wound}} the {{MetaInline|Ghoul}}. |
**This eliminates water as a source of {{AP}}. | **This eliminates water as a source of {{AP}}. | ||
*Upon eating a live {{MetaInline|Citizen}}, any statuses like {{MetaInline|Hooked!}}, {{MetaInline|Drugged}}, {{MetaInline|Drunk}}, and {{MetaInline|Hungover}} will be passed over from the victim to the {{MetaInline|Ghoul}}. | *Upon eating a live {{MetaInline|Citizen}}, any statuses like {{MetaInline|Hooked!}}, {{MetaInline|Drugged}}, {{MetaInline|Drunk}}, and {{MetaInline|Hungover}} will be passed over from the victim to the {{MetaInline|Ghoul}}. | ||
Revision as of 01:28, 23 December 2012
| Ghoul |
|
| Now you can finally kiss your mother-in-law goodbye!. | |
| Category | Status |
| Sub Category | Intoxication |
Through the course of time, people change. In an apocalypse, over time, some people rise up to with incredible powers and protect others, while some become sick of the routine hide and seek with zombies and become antisocial. Some, however, have become monstrous...literally. Rumor has it that some citizens, by accident or on purpose, become partially infected; they have managed to survive, but with a new goal in life...devouring other humans.
Causes
- Consuming
Intestine Melon,
Human Flesh,
Mouldy Ham Sandwich,
Suspicious-looking Vegetable,
Dodgy Homemade Dish,
Meaty Bone,
Unspecified Meat or
Fleshroom Puree all give an unknown (estimated to be relatively low) chance of becoming a Ghoul. (see Ghoul Discussion page) - Consuming
Traveller's corpse which has a much higher chance to transform into a
Ghoul.
Abilities
- Consume a
Citizen:
- You can only eat a
Citizen once a day. - Any kill (
Resident and
Hero alike) grants the
Ghoul 1
Hero day. - Eating a
Resident or
Hero grants 7
(maximum + 1) for a healthy person. - The hunger meter of the
Ghoul is set back to zero hunger upon a kill. - A
Ghoul can still consume
Citizens inside
Town, but at the risk of getting caught and being recorded on
The Great Register:
An abominable crime has been committed: [Ghoul] was seen devouring [Citizen] in their house!
- You can only eat a
- The choice to enter and leave the
Town Gates without being recorded on
The Great Register.
- Inside the
Town Gates the option to
Leave discretely (sic) appears. - Outside the
Town Gates the option to
Sneak into the town appears.
- Inside the
- No risk of death from
Dehydration or
Infection. - Cannot become
Thirsty or
Infected. - Brings 20
Defence bonus, along with a +5% survival chance, when a
Ghoul signs up for
Watchmen.
Risks
- The
Ghoul must consume a "human flesh related item" (or an entire human) periodically, otherwise they will die of hunger. - Extremely antisocial behavior (killing of citizens) will usually result in detest and violence, and possibly a trip to the
Gallows if caught. - Drinking a
Water Ration (or any form of water) will
Wound the
Ghoul.
- Upon eating a live
Citizen, any statuses like
Hooked!,
Drugged,
Drunk, and
Hungover will be passed over from the victim to the
Ghoul. - An attack from any
Citizen is guaranteed to kill a
Ghoul.
Hunger
All Ghouls experience hunger that cannot be satisfied by Conventional Food. To properly fill their stomach (for a while), Ghouls must consume something rich in protein, like human flesh.
- Every
Ghoul has a hunger meter informing them of the time they have left before they die of hunger. - Every day after
The Attack, the
Ghoul will become approximately 25% more hungry. Once the meter reaches 100% the
Ghoul will die of hunger. This gives approximately 4 or 5 days before the hunger meter fills up completely.
- A
Hero
Ghoul can use the
Cheat death hero ability to survive an extra day at over 100% hunger.
- A
- The following items can be consumed to deplete their increasing hunger meter, but with different effectiveness:
Citizen (yes, your neighbor next door)
- Completely empties the hunger meter
- Does not give the
Fed status. - Text:
Without a moment's hesitation you throw yourself at [citizen], teeth bared! Leaving them no time to react, your barrage of blows quickly cause them to lose consciousness.
When you are finally sure that your victim isn't getting up, you finish the job by eating them.
There you have it, it's done. - If any
Status was transferred over:
You have inherited certain health traits from your victim! - If the crime was detected (inside Town):
You were spotted! The citizens have been warned!
Human Flesh
Meaty Bone
- Empties approximately 1/8 of the hunger bar
- Gives the
Fed status like normal food.
- Corpse (check a house before the body is disposed of)
Text
Upon becoming a ghoul:
You have been transformed into a Ghoul!
The appearance of small brownish marks on your body should have given you cause for concern, but you naively supposed you had some kind of benign infection from being out in the sun all the time. Any remaining doubt has been erased by the uncontrollable hunger for human flesh which now grips you... A terrifying need which you must satisfy QUICKLY. Or die.
You are now a ghoul. A new horizon is open to you : your neighbours and former allies have become your prey.
Some survival tips :
don't tell anyone about it! You will be killed,
keep an eye on your Hunger gauge, which can be seen alongside your health status,
devour a fellow citizen (preferably outside the town) to decrease your Hunger,
eat human flesh to reduce your Hunger slightly.
The Ghoul game guide is now available for consultation!
It contains all the essential information for your survival, and yeah, why not, your victory over humanity...
Upon killing a ghoul:
You violently attacked [citizen]! The fight degenerated rapidly and resulted in you seriously wounding the other citizen!
Unexpectedly, [citizen] collapsed with a ungodly gurgle, their eyes rolling back in their head... Their body is literally decomposing in places and the smell of death fills the air! The horrible truth slaps you in the face: [citizen] was a ghoul! !
The citizens have all been told...
Upon attempting to eat another ghoul as a ghoul:
You cannot attack this citizen... They seem to smell different like others. Just a minute... They're a Ghoul, just like you!
Texts in your town's death page:
Famished ghoul (If you are a ghoul and die of hunger)
Fight (Ghoul) (If you are a ghoul and get killed by another citizen attacking you)
Murder (Ghoul) (If you are eaten by a ghoul)
Flavor text in a dead Ghoul's house:
"More obvious clues could not be left. [resident] had definitely crossed the boundaries of crazy: gnawed bones, shredded human entrails, half-eaten animal remains... Their old house is a rancid mass grave that leaves us in no doubt:[resident] was a ghoul! "
Notes
- In Season 6, Ghouls were added as a test.
- According to Epoq, "Ghouls are coming on a trial basis. As we have never had ghouls here before, we'll try it out and if you guys don't like them, we'll try to get them to leave again. They are pretty stubborn, but we'll get there!"
- Consuming a
Paracetoid 7g as a
Ghoul has no effects. - More than one
Ghoul can exist in a town at the same time. The existence of one does not stop another one appearing.