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Difference between revisions of "Catapult"
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== Uses == | == Uses == | ||
| − | * Once the Catapult is built, a new icon called "Catap" appears next to the area where you can find links for projects and the watchtower, workshop, etc. | + | * Once the Catapult is built, a new icon called "Catap" appears next to the area where you can find links for projects and the watchtower, workshop, etc. |
| − | * | + | * A operator will be assigned immediately once built. But if that operator dies later, you need to go to "Catap" page and press the button "Randomly select a citizen for the job" for the system to assign another one as the catapult operator again. |
| − | ** The assignment is based on [[Clairvoyance|activity rating]]. The | + | ** The assignment is somehow based on [[Clairvoyance|activity rating]]. The system will pick any citizen with 5 stars first. Otherwise it seems to be completely random. The system may pick anyone from 4 stars to 0 star without any particular preference. |
| − | ** | + | *** In a [[Meta]] town, they will manipulate the selection by asking only 1 to log in after attack and perform all sorts of activities to get 5 stars before triggering the selection progress. This ensures only the one they want becomes the catapult operator. |
| − | ** The | + | ** The selected {{MetaInline|Citizen}} will get a message from [[The Crow]] that they have been selected as the catapult operator, and that they should go to the catapult area. |
* When you get to the Catapult area you will be given an option to enter (X,Y) coordinates to launch one item in your inventory. | * When you get to the Catapult area you will be given an option to enter (X,Y) coordinates to launch one item in your inventory. | ||
** This action requires 4 {{AP}} per item, or 2 {{AP}} if {{MetaInline|Calibrated Catapult}} is built. | ** This action requires 4 {{AP}} per item, or 2 {{AP}} if {{MetaInline|Calibrated Catapult}} is built. | ||
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* Items sometimes break into {{MetaInline|Unrecognisable Remains}} on the zone they hit when catapulted. | * Items sometimes break into {{MetaInline|Unrecognisable Remains}} on the zone they hit when catapulted. | ||
** {{MetaInline|Exploding Grapefruit}} always breaks. | ** {{MetaInline|Exploding Grapefruit}} always breaks. | ||
| − | ** {{MetaInline|Furious Kitten (partially digested)}} | + | ** {{MetaInline|Furious Kitten (partially digested)}} becomes 1x {{MetaInline|Unspecified Meat}} |
| − | ** (any more items?? Please add | + | ** (and possibly other animals?) |
| + | ** (any more items?? Please add.) | ||
* The Catapult has roughly 10%-20% chance to shoot imprecisely. | * The Catapult has roughly 10%-20% chance to shoot imprecisely. | ||
** An imprecise projection causes the object to land 1 {{AP}} away from the targeted zone. | ** An imprecise projection causes the object to land 1 {{AP}} away from the targeted zone. | ||
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== External links == | == External links == | ||
* {{Help|catapult}} | * {{Help|catapult}} | ||
| + | |||
{{Construction Sites}} | {{Construction Sites}} | ||
[[Category:Town]] | [[Category:Town]] | ||
Revision as of 17:42, 1 July 2014
| Catapult |
|
| The catapult is a special machine which allows you fire all kinds of things into the World Beyond: very useful for preparing the ground for faraway expeditions! | |
| Category | Buildings |
| Sub Category | Watchtower |
Once upon a time, some tinkerers decided to make a weapon to rain mass destruction on the incoming hordes. This resulted in a towering structure with a long stretchy handle and a cup at the end. Unfortunately, it took forever to crank up and tended to misfire, explode, break, or otherwise completely and utterly malfunction. And it wasn't a very good weapon either.
Uses
- Once the Catapult is built, a new icon called "Catap" appears next to the area where you can find links for projects and the watchtower, workshop, etc.
- A operator will be assigned immediately once built. But if that operator dies later, you need to go to "Catap" page and press the button "Randomly select a citizen for the job" for the system to assign another one as the catapult operator again.
- The assignment is somehow based on activity rating. The system will pick any citizen with 5 stars first. Otherwise it seems to be completely random. The system may pick anyone from 4 stars to 0 star without any particular preference.
- In a Meta town, they will manipulate the selection by asking only 1 to log in after attack and perform all sorts of activities to get 5 stars before triggering the selection progress. This ensures only the one they want becomes the catapult operator.
- The selected
Citizen will get a message from The Crow that they have been selected as the catapult operator, and that they should go to the catapult area.
- The assignment is somehow based on activity rating. The system will pick any citizen with 5 stars first. Otherwise it seems to be completely random. The system may pick anyone from 4 stars to 0 star without any particular preference.
- When you get to the Catapult area you will be given an option to enter (X,Y) coordinates to launch one item in your inventory.
- This action requires 4
per item, or 2
if
Upgraded Catapult is built.
- This action requires 4
- Containers like
Manbag or
Shopping Trolley have been tested to not be transportable by the catapult. - Items sometimes break into
Unrecognisable Remains on the zone they hit when catapulted.
-
Exploding Grapefruit always breaks. -
Furious Kitten (partially digested) becomes 1x
Unspecified Meat - (and possibly other animals?)
- (any more items?? Please add.)
-
- The Catapult has roughly 10%-20% chance to shoot imprecisely.
Notes
- In Season 3:
- Primitive Catapult was renamed to Catapult.
- The description changed slightly, the old one was:
The catapult is a special machine which allows you fire all kinds of things into the World Beyond: very useful for preparing the ground for tomorrow's expeditions.
External links
- Catapult - Official Die2Nite.Com Help Section