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Difference between revisions of "Defensive Focus"
From Die2Nite Wiki
| Line 5: | Line 5: | ||
| base_ap=50, 47, 43, 40, 36, 33 | | base_ap=50, 47, 43, 40, 36, 33 | ||
| need_buildings=[[Workshop]] | | need_buildings=[[Workshop]] | ||
| − | | need_items={{ | + | | need_items={{MetaIcon|Patchwork Beam}} x8, {{MetaIcon|Metal Support}} x8, {{MetaIcon|Handful of nuts and bolts}} x6 |
| upgrades=yes | | upgrades=yes | ||
}} | }} | ||
Revision as of 16:31, 3 February 2011
| Defensive Focus | |
| Temporary | no |
| Category | Workshop |
| Defence |
- |
| Action points |
50, 47, 43, 40, 36, 33 |
| Buildings required | Workshop |
| Materials required | |
| Unlocks | nothing |
| Upgradable | yes |
Description
Establishes an ingenious system for optimising the use of defensive materials (steel plate, etc.). This system increases the points value of each defensive object placed in the bank.
Defensive Points
Without Defensive Focus defensive items are worth 2.0 points each. Defensive Focus is upgradeable:
- Built: Defensive items are worth 2.5 points each.
- Level 1: Defensive items are worth 3.2 points each.
- Level 2: Defensive items are worth 4.4 points each.
- Level 3: Defensive items are worth 5.6 points each.
- Level 4: Defensive items are worth 6.8 points each.
- Level 5: Defensive items are worth 8.0 points each.