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Difference between revisions of "Defensive Focus"
From Die2Nite Wiki
| Line 7: | Line 7: | ||
| base_ap=50, 47, 43, 40, 36, 33 | | base_ap=50, 47, 43, 40, 36, 33 | ||
| need_buildings=[[Workshop]] | | need_buildings=[[Workshop]] | ||
| − | | need_items=Patchwork Beam x8 Metal Support x8 Handful of | + | | need_items={{ItemIconOnlyLink|Patchwork Beam}} x8, {{ItemIconOnlyLink|Metal Support}} x8, {{ItemIconOnlyLink|Handful of nuts and bolts}} x6 |
| opens=non | | opens=non | ||
}} | }} | ||
Establishes an ingenious system for optimising the use of defensive materials (steel plate, etc.). This system increases the points value of each defensive object placed in the bank. | Establishes an ingenious system for optimising the use of defensive materials (steel plate, etc.). This system increases the points value of each defensive object placed in the bank. | ||
Revision as of 10:58, 30 December 2010
| Defensive Focus | |
| Temporary | Template:ItemIcon |
| Category | Workshop |
| Defence |
N/A |
| Action points |
50, 47, 43, 40, 36, 33 |
| Buildings required | Workshop |
| Materials required | Template:ItemIconOnlyLink x8, Template:ItemIconOnlyLink x8, Template:ItemIconOnlyLink x6 |
| Unlocks | non |
| Upgradable | no |
Establishes an ingenious system for optimising the use of defensive materials (steel plate, etc.). This system increases the points value of each defensive object placed in the bank.