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Difference between revisions of "Updates"

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(→‎Season 2 (1.2) - Rise of the Labradoodle)
(→‎Season 1 (1.1) - Hang 'em high!)
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* '''17th January - 20th April, 2011'''
 
* '''17th January - 20th April, 2011'''
 
* New rankings
 
* New rankings
−
* [[Gallows]] implemented
+
* {{MetaInline|Gallows}} implemented
−
* [[Rusty Chain]] now an 'important' item (taken from the posession of a citizen when they are shunned)
+
* {{MetaInline|Rusty Chain}} now an 'important' item (taken from the posession of a citizen when they are shunned)
  
 
==Season 0 (1.0) - Let's get it on! (Old towns)==
 
==Season 0 (1.0) - Let's get it on! (Old towns)==

Revision as of 23:34, 26 April 2011

Die2nite is split up into Seasons, periods of time lasting around 3 months. Towns in that season compete to rank in the top 15 for distinctions and bragging rights.

Season 2 (1.2) - Rise of the Labradoodle

20th April, 2011 - Present

Season 1 (1.1) - Hang 'em high!

  • 17th January - 20th April, 2011
  • New rankings
  • R dhang.gifR dhang.gifGallows Gallows implemented
  • Item chain.gifItem chain.gifRusty Chain Rusty Chain now an 'important' item (taken from the posession of a citizen when they are shunned)

Season 0 (1.0) - Let's get it on! (Old towns)

  • 1st December, 2010 - 17th January, 2011
  • Hero mode now purchasable
  • Sponsorship system implemented

Christmas!

The following updates were added only to towns alive on christmas day and remained for the life of that town.

Beta phase

  • 1st November - 1st December, 2010
  • No changes (first version of the game!)