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		<id>http://d2nwiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Nunosp</id>
		<title>Die2Nite Wiki - User contributions [en]</title>
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		<updated>2026-07-30T03:44:43Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.27.3</generator>

	<entry>
		<id>http://d2nwiki.com/index.php?title=Time&amp;diff=25759</id>
		<title>Time</title>
		<link rel="alternate" type="text/html" href="http://d2nwiki.com/index.php?title=Time&amp;diff=25759"/>
				<updated>2015-04-19T18:39:50Z</updated>
		
		<summary type="html">&lt;p&gt;Nunosp: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{todo|cover all aspects of zombie time, anything else that happens at maintenance, etc|[[User:Julia|Julia]] 16:10, 15 December 2011 (PST)}}&lt;br /&gt;
&lt;br /&gt;
Day and night last for 12 hours each, changing one another at 7:00 and 19:00 server time. So far they appear to have only cosmetic effects on the game, e.g. changing environmental images around the {{MetaInline|Town}} to reflect the corresponding time of day, and changing brightness and colouration of {{MetaInline|World Beyond}}. In the latter, day time also affects the blurb, and close to day time boundaries the lighting represents a transition state of morning/evening.&lt;br /&gt;
&lt;br /&gt;
There are players from all over the world in Die2Nite, so there is no night time search penalty which occurs in the German version Hordes. Test results can be found at [[Talk:Scavenging#Search_Results]].&lt;br /&gt;
&lt;br /&gt;
==Midnight Attack==&lt;br /&gt;
* &amp;quot;Midnight&amp;quot; is that dreaded time at which the zombies smash themselves upon the barricaded civilizations of the living. &lt;br /&gt;
* &amp;quot;Midnight&amp;quot; takes place at 23:00 (11 p.m.) game time (GMT+1). It lasts for 10-11 minutes and users are unable to login or register or access to any forums at that time.&lt;br /&gt;
* For the first day, none of these events take place if the town hasn't reached the quota of 40 citizens. It will be postponed until the day which the town gets 40 citizens. &lt;br /&gt;
&lt;br /&gt;
===Effects on the Player===&lt;br /&gt;
*[[Action Points]]{{AP}} are restored.&lt;br /&gt;
*[[Status Effects]] resolve, or progress (depending on the effect):&lt;br /&gt;
**If the player is not {{MetaInline|Refreshed}} they will become {{MetaInline|Thirsty}}.&lt;br /&gt;
**{{MetaInline|Thirsty}} becomes {{MetaInline|Dehydrated}} if not {{MetaInline|Refreshed}}.&lt;br /&gt;
**{{MetaInline|Drunk}} becomes {{MetaInline|Hangover}}.&lt;br /&gt;
**{{MetaInline|Fed}}, {{MetaInline|Refreshed}} and {{MetaInline|Hangover}} are removed.&lt;br /&gt;
*If the player is {{MetaInline|Wounded}}, they will become {{MetaInline|Infected}}.&lt;br /&gt;
*If the player is {{MetaInline|Infected}}, they have a 50% chance of dying unless they used {{MetaInline|Cheat death}}.&lt;br /&gt;
*If they are {{MetaInline|Dehydrated}}, then they will [[Death|die]] unless they used {{MetaInline|Cheat death}}.&lt;br /&gt;
*If they are {{MetaInline|Hooked!}} and not {{MetaInline|Drugged}} they will [[Death|die]] unless they used {{MetaInline|Cheat death}}.&lt;br /&gt;
*If they are [[camping]] in the World Beyond, they either die or receive a bonus to scavenging depending on chance.&lt;br /&gt;
*If they are in the World Beyond and haven't set up a camp, they die.&lt;br /&gt;
&lt;br /&gt;
===Effects on the Town===&lt;br /&gt;
*The town's voted-upon [[Town Upgrades|upgrade]] is put into effect, immediately before the attack.&lt;br /&gt;
*The town is [[Night Hordes|attacked by zombies]], pitting defensive measures against the attacking goons.&lt;br /&gt;
**Temporary defenses are resolved and removed.&lt;br /&gt;
*The daily &amp;quot;Midnight Bulletin&amp;quot; of {{MetaInline|The News Corpse}} is published.&lt;br /&gt;
*{{MetaInline|The Well}} is refreshed (Players can take water rations again).&lt;br /&gt;
*Bonuses provided by construction sites and buildings go into effect (i.e. {{MetaInline|Search Tower}})&lt;br /&gt;
*In a [[hardcore]] town:&lt;br /&gt;
**Buildings suffer damage that has to be repaired. Buildings can be destroyed if damaged too much.&lt;br /&gt;
**[[Bank#Defences|Defensive Objects]] in the bank can be destroyed.&lt;br /&gt;
*If the town has a {{MetaInline|Reactor}} and it hasn't been repaired, the game instantly ends and all citizens are killed by the explosion (verify)&lt;br /&gt;
&lt;br /&gt;
===Time===&lt;br /&gt;
In real life, the &amp;quot;midnight&amp;quot; attack takes place at:&lt;br /&gt;
&lt;br /&gt;
22:00 GMT (UK Western European Time)&lt;br /&gt;
&lt;br /&gt;
17:00 EST (GMT -5)(NA Eastern Standard Time)&lt;br /&gt;
&lt;br /&gt;
18:00 (GMT -3) (Brazilian time)&lt;br /&gt;
&lt;br /&gt;
14:00 PST (GMT -8)(NA Pacific Standard Time)&lt;br /&gt;
&lt;br /&gt;
08:00 AEST (GMT +10) (Australian Eastern Standard Time)&lt;br /&gt;
&lt;br /&gt;
02:00 MSK (GMT +4) (Moscow Time)&lt;br /&gt;
&lt;br /&gt;
05:00 WIB (GMT +7) (Indonesian Time)&lt;br /&gt;
&lt;br /&gt;
==Maintenance==&lt;br /&gt;
Maintenance occurs one hour after the attack, at 24:00/0:00 game time. The site is inaccessible during this time. At this time, any [[expedition]] paths laid out at the [[Town Gates]] will be cleared.&lt;br /&gt;
&lt;br /&gt;
==Flavor text==&lt;br /&gt;
Time affects the text shown in the [[World Beyond]] and the title bar of your browser. The effects are noted in full on the [[Trivia]] page.&lt;br /&gt;
&lt;br /&gt;
[[Category:Concepts]]&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>Nunosp</name></author>	</entry>

	<entry>
		<id>http://d2nwiki.com/index.php?title=The_4th_Limerick&amp;diff=25758</id>
		<title>The 4th Limerick</title>
		<link rel="alternate" type="text/html" href="http://d2nwiki.com/index.php?title=The_4th_Limerick&amp;diff=25758"/>
				<updated>2015-04-19T18:27:54Z</updated>
		
		<summary type="html">&lt;p&gt;Nunosp: Created page with &amp;quot;There was a young lady named Wright,  Whose speed was much faster than light,  She set off one day  In a relative way  And she came back the previous night!  Category:Rolepl...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There was a young lady named Wright,&lt;br /&gt;
&lt;br /&gt;
Whose speed was much faster than light,&lt;br /&gt;
&lt;br /&gt;
She set off one day&lt;br /&gt;
&lt;br /&gt;
In a relative way&lt;br /&gt;
&lt;br /&gt;
And she came back the previous night!&lt;br /&gt;
&lt;br /&gt;
[[Category:Roleplay texts]]&lt;/div&gt;</summary>
		<author><name>Nunosp</name></author>	</entry>

	<entry>
		<id>http://d2nwiki.com/index.php?title=The_3rd_Limerick&amp;diff=25757</id>
		<title>The 3rd Limerick</title>
		<link rel="alternate" type="text/html" href="http://d2nwiki.com/index.php?title=The_3rd_Limerick&amp;diff=25757"/>
				<updated>2015-04-19T18:25:58Z</updated>
		
		<summary type="html">&lt;p&gt;Nunosp: Created page with &amp;quot; There once was an old man from Lyme,  Who married three wives at a time,  Whe asked, &amp;quot;Why a third?&amp;quot;  He replied, &amp;quot;One's absurd!,  and bigamy, sir, is a crime!&amp;quot;    Happy St Pa...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
There once was an old man from Lyme,&lt;br /&gt;
&lt;br /&gt;
Who married three wives at a time,&lt;br /&gt;
&lt;br /&gt;
Whe asked, &amp;quot;Why a third?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
He replied, &amp;quot;One's absurd!,&lt;br /&gt;
&lt;br /&gt;
and bigamy, sir, is a crime!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Happy St Patrick's Day!&lt;br /&gt;
&lt;br /&gt;
[[Category:Roleplay texts]]&lt;/div&gt;</summary>
		<author><name>Nunosp</name></author>	</entry>

	<entry>
		<id>http://d2nwiki.com/index.php?title=Burning_Laser_Pointer_(4_charges)&amp;diff=25508</id>
		<title>Burning Laser Pointer (4 charges)</title>
		<link rel="alternate" type="text/html" href="http://d2nwiki.com/index.php?title=Burning_Laser_Pointer_(4_charges)&amp;diff=25508"/>
				<updated>2015-03-30T22:09:33Z</updated>
		
		<summary type="html">&lt;p&gt;Nunosp: /* Changes */ - added season 10 - novelty torch removal&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MetaInfobox}}&lt;br /&gt;
&lt;br /&gt;
== Found ==&lt;br /&gt;
* Making a {{MetaInline|Burning Laser Pointer (4 charges)}} by clicking on {{MetaInline|Laser Diode}} to combine it with {{MetaInline|Wire Reel}} and {{MetaInline|Novelty Torch (2 charges)}}. &lt;br /&gt;
* Making a {{MetaInline|Burning Laser Pointer (4 charges)}} by combining {{MetaInline|Burning Laser Pointer (discharged)}} with a {{MetaInline|Battery}}.&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
* 100% chance to kill 2 zombies per charge&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Strange as it sounds, it does not provide any defense point for {{MetaInline|Watchmen}}.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
* In [[Season 9]]:&lt;br /&gt;
** {{MetaInline|Burning Laser Pointer (4 charges)}} is added.&lt;br /&gt;
&lt;br /&gt;
* In [[Season 10]]:&lt;br /&gt;
** {{MetaInline|Burning Laser Pointer (4 charges)}} is removed, as a consequence of {{MetaInline|Novelty Torch (off)}} being also removed.&lt;br /&gt;
&lt;br /&gt;
{{Armoury}}&lt;/div&gt;</summary>
		<author><name>Nunosp</name></author>	</entry>

	<entry>
		<id>http://d2nwiki.com/index.php?title=Bedside_Lamp_(off)&amp;diff=25507</id>
		<title>Bedside Lamp (off)</title>
		<link rel="alternate" type="text/html" href="http://d2nwiki.com/index.php?title=Bedside_Lamp_(off)&amp;diff=25507"/>
				<updated>2015-03-30T21:56:48Z</updated>
		
		<summary type="html">&lt;p&gt;Nunosp: added citizen's tent&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MetaInfobox}}&lt;br /&gt;
&lt;br /&gt;
The '''Bedside Lamp''' is a home decoration. Off, it yields +1 decoration point. On, it yields +3.&lt;br /&gt;
&lt;br /&gt;
== Found ==&lt;br /&gt;
* {{MetaInline|Scavenging|displayname=Undepleted zones}}&lt;br /&gt;
* {{MetaInline|Ruins}}&lt;br /&gt;
** [[Citizen's Tent]]&lt;br /&gt;
** [[Derelict Villa]]&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
* Uses up a {{MetaInline|Battery}} to turn it {{MetaInline|Bedside Lamp (on)|displayname=on}}, which only lasts for one night.&lt;br /&gt;
* {{MetaInline|Home decoration}}&lt;br /&gt;
* {{MetaInline|Watchmen}}&lt;br /&gt;
&lt;br /&gt;
{{Furniture}}&lt;/div&gt;</summary>
		<author><name>Nunosp</name></author>	</entry>

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